SUPERMAN2012
W-L-T | Winrate | Round W-L-T | Round Winrate |
16-31-1 | 34.38% | 65-105-0 | 38.24% |
Totals
Logs | 29 |
Wins-Losses-Ties | 9-19-1 |
Winrate | 32.76% |
Rounds Won-Lost-Tied | 38-64-0 |
Round winrate | 37.25% |
Kills | 532 |
Deaths | 580 |
Assists | 156 |
Time played | 9:55:04 |
Damage | 178,783 |
Damage taken | 140,629 |
Heals received | 23,435 |
Airshots | 4 |
Medkit score | 709 |
Healing from medkits | 17,229 |
Backstabs | 143 |
Headshots | 0 |
Headshot kills | 0 |
Sentry score | 0 |
Healing | 16,070 |
Capture points captured | 30 |
Intelligences captured | 0 |
Übers | 5 |
Drops | 0 |
Advantages lost | 1 |
Deaths after über | 1 |
Deaths before über | 0 |
Averages
Kills per 30 minutes | 26.8 |
Deaths per 30 minutes | 29.2 |
Assists per 30 minutes | 7.9 |
Damage per minute | 300 |
Damage taken per minute | 236 |
Heals received per minute | 39 |
Airshots per 30 minutes | 0.2 |
Medkit score per 30 minutes | 35.7 |
Healing from medkits per minute | 29.0 |
Backstabs per 30 minutes | 7.2 |
Headshots per 30 minutes | 0.0 |
Headshot kills per 30 minutes | 0.0 |
Sentry score per 30 minutes | 0.0 |
Capture points captured per 30 minutes | 1.5 |
Intelligences captured per 30 minutes | 0.0 |
Healing per minute | 27 |
Übers per 30 minutes | 0.3 |
Drops per 30 minutes | 0.0 |
Advantages lost per 30 minutes | 0.1 |
Deaths after über per 30 minutes | 0.1 |
Deaths before über per 30 minutes | 0.0 |
Per Class
Classes | K | D | A | K/30 | D/30 | A/30 |
---|---|---|---|---|---|---|
Scouts | 100 | 187 | 134 | 5.0 | 9.4 | 6.8 |
Soldiers | 100 | 124 | 119 | 5.0 | 6.3 | 6.0 |
Pyros | 87 | 161 | 110 | 4.4 | 8.1 | 5.5 |
Demos | 100 | 99 | 130 | 5.0 | 5.0 | 6.6 |
Heavies | 138 | 128 | 164 | 7.0 | 6.5 | 8.3 |
Engineers | 82 | 100 | 109 | 4.1 | 5.0 | 5.5 |
Medics | 85 | 19 | 99 | 4.3 | 1.0 | 5.0 |
Snipers | 135 | 112 | 156 | 6.8 | 5.6 | 7.9 |
Spies | 92 | 53 | 133 | 4.6 | 2.7 | 6.7 |