burger sort
| W-L-T | Winrate | Round W-L-T | Round Winrate |
| 158-154-33 | 50.58% | 804-804-125 | 50.00% |
Totals
| Logs | 344 |
| Wins-Losses-Ties | 157-154-33 |
| Winrate | 50.44% |
| Rounds Won-Lost-Tied | 799-803-125 |
| Round winrate | 49.88% |
| Kills | 4,785 |
| Deaths | 4,661 |
| Assists | 2,144 |
| Time played | 136:11:07 |
| Damage | 2,010,374 |
| Damage taken | 2,042,334 |
| Heals received | 1,978,485 |
| Airshots | 191 |
| Medkit score | 7,538 |
| Healing from medkits | 253,559 |
| Backstabs | 0 |
| Headshots | 0 |
| Headshot kills | 0 |
| Sentry score | 0 |
| Healing | 293,719 |
| Capture points captured | 1,110 |
| Intelligences captured | 0 |
| Übers | 98 |
| Drops | 22 |
| Advantages lost | 19 |
| Deaths after über | 32 |
| Deaths before über | 2 |
Averages
| Kills per 30 minutes | 17.6 |
| Deaths per 30 minutes | 17.1 |
| Assists per 30 minutes | 7.9 |
| Damage per minute | 246 |
| Damage taken per minute | 250 |
| Heals received per minute | 242 |
| Airshots per 30 minutes | 0.7 |
| Medkit score per 30 minutes | 27.7 |
| Healing from medkits per minute | 31.0 |
| Backstabs per 30 minutes | 0.0 |
| Headshots per 30 minutes | 0.0 |
| Headshot kills per 30 minutes | 0.0 |
| Sentry score per 30 minutes | 0.0 |
| Capture points captured per 30 minutes | 4.1 |
| Intelligences captured per 30 minutes | 0.0 |
| Healing per minute | 36 |
| Übers per 30 minutes | 0.4 |
| Drops per 30 minutes | 0.1 |
| Advantages lost per 30 minutes | 0.1 |
| Deaths after über per 30 minutes | 0.1 |
| Deaths before über per 30 minutes | 0.0 |
Per Class
| Classes | K | D | A | K/30 | D/30 | A/30 |
|---|---|---|---|---|---|---|
| Scouts | 1,536 | 1,956 | 2,124 | 5.6 | 7.2 | 7.8 |
| Soldiers | 1,954 | 1,640 | 2,804 | 7.2 | 6.0 | 10.3 |
| Pyros | 38 | 14 | 50 | 0.1 | 0.1 | 0.2 |
| Demos | 731 | 889 | 1,142 | 2.7 | 3.3 | 4.2 |
| Heavies | 53 | 34 | 83 | 0.2 | 0.1 | 0.3 |
| Engineers | 22 | 5 | 29 | 0.1 | 0.0 | 0.1 |
| Medics | 405 | 34 | 622 | 1.5 | 0.1 | 2.3 |
| Snipers | 40 | 61 | 69 | 0.1 | 0.2 | 0.3 |
| Spies | 17 | 17 | 26 | 0.1 | 0.1 | 0.1 |