syncc
W-L-T | Winrate | Round W-L-T | Round Winrate |
2-2-1 | 50.00% | 7-7-2 | 50.00% |
Totals
Logs | 5 |
Wins-Losses-Ties | 2-2-1 |
Winrate | 50.00% |
Rounds Won-Lost-Tied | 7-7-2 |
Round winrate | 50.00% |
Kills | 58 |
Deaths | 74 |
Assists | 18 |
Time played | 1:25:48 |
Damage | 19,881 |
Damage taken | 21,747 |
Heals received | 16,748 |
Airshots | 1 |
Medkit score | 36 |
Healing from medkits | 839 |
Backstabs | 0 |
Headshots | 0 |
Headshot kills | 1 |
Sentry score | 0 |
Healing | 2,006 |
Capture points captured | 32 |
Intelligences captured | 0 |
Übers | 0 |
Drops | 0 |
Advantages lost | 0 |
Deaths after über | 0 |
Deaths before über | 0 |
Averages
Kills per 30 minutes | 20.3 |
Deaths per 30 minutes | 25.9 |
Assists per 30 minutes | 6.3 |
Damage per minute | 232 |
Damage taken per minute | 253 |
Heals received per minute | 195 |
Airshots per 30 minutes | 0.3 |
Medkit score per 30 minutes | 12.6 |
Healing from medkits per minute | 9.8 |
Backstabs per 30 minutes | 0.0 |
Headshots per 30 minutes | 0.0 |
Headshot kills per 30 minutes | 0.3 |
Sentry score per 30 minutes | 0.0 |
Capture points captured per 30 minutes | 11.2 |
Intelligences captured per 30 minutes | 0.0 |
Healing per minute | 23 |
Übers per 30 minutes | 0.0 |
Drops per 30 minutes | 0.0 |
Advantages lost per 30 minutes | 0.0 |
Deaths after über per 30 minutes | 0.0 |
Deaths before über per 30 minutes | 0.0 |
Per Class
Classes | K | D | A | K/30 | D/30 | A/30 |
---|---|---|---|---|---|---|
Scouts | 10 | 25 | 18 | 3.5 | 8.7 | 6.3 |
Soldiers | 27 | 39 | 32 | 9.4 | 13.6 | 11.2 |
Pyros | 0 | 0 | 1 | 0.0 | 0.0 | 0.3 |
Demos | 3 | 7 | 4 | 1.0 | 2.4 | 1.4 |
Heavies | 0 | 1 | 0 | 0.0 | 0.3 | 0.0 |
Engineers | 0 | 0 | 0 | 0.0 | 0.0 | 0.0 |
Medics | 17 | 2 | 20 | 5.9 | 0.7 | 7.0 |
Snipers | 1 | 0 | 1 | 0.3 | 0.0 | 0.3 |
Spies | 0 | 0 | 0 | 0.0 | 0.0 | 0.0 |