The Pun Police™
W-L-T | Winrate | Round W-L-T | Round Winrate |
42-40-2 | 51.19% | 89-97-3 | 47.88% |
Totals
Logs | 82 |
Wins-Losses-Ties | 41-39-2 |
Winrate | 51.22% |
Rounds Won-Lost-Tied | 84-92-3 |
Round winrate | 47.77% |
Kills | 964 |
Deaths | 1,067 |
Assists | 655 |
Time played | 25:20:30 |
Damage | 378,999 |
Damage taken | 575,302 |
Heals received | 292,988 |
Airshots | 40 |
Medkit score | 452 |
Healing from medkits | 17,591 |
Backstabs | 7 |
Headshots | 0 |
Headshot kills | 6 |
Sentry score | 0 |
Healing | 113,929 |
Capture points captured | 250 |
Intelligences captured | 0 |
Übers | 46 |
Drops | 3 |
Advantages lost | 3 |
Deaths after über | 5 |
Deaths before über | 1 |
Averages
Kills per 30 minutes | 19.0 |
Deaths per 30 minutes | 21.1 |
Assists per 30 minutes | 12.9 |
Damage per minute | 249 |
Damage taken per minute | 378 |
Heals received per minute | 193 |
Airshots per 30 minutes | 0.8 |
Medkit score per 30 minutes | 8.9 |
Healing from medkits per minute | 11.6 |
Backstabs per 30 minutes | 0.1 |
Headshots per 30 minutes | 0.0 |
Headshot kills per 30 minutes | 0.1 |
Sentry score per 30 minutes | 0.0 |
Capture points captured per 30 minutes | 4.9 |
Intelligences captured per 30 minutes | 0.0 |
Healing per minute | 75 |
Übers per 30 minutes | 0.9 |
Drops per 30 minutes | 0.1 |
Advantages lost per 30 minutes | 0.1 |
Deaths after über per 30 minutes | 0.1 |
Deaths before über per 30 minutes | 0.0 |
Per Class
Classes | K | D | A | K/30 | D/30 | A/30 |
---|---|---|---|---|---|---|
Scouts | 101 | 81 | 179 | 2.0 | 1.6 | 3.5 |
Soldiers | 269 | 364 | 472 | 5.3 | 7.2 | 9.3 |
Pyros | 116 | 47 | 171 | 2.3 | 0.9 | 3.4 |
Demos | 71 | 136 | 151 | 1.4 | 2.7 | 3.0 |
Heavies | 111 | 122 | 173 | 2.2 | 2.4 | 3.4 |
Engineers | 55 | 22 | 81 | 1.1 | 0.4 | 1.6 |
Medics | 108 | 41 | 200 | 2.1 | 0.8 | 3.9 |
Snipers | 40 | 94 | 69 | 0.8 | 1.9 | 1.4 |
Spies | 137 | 173 | 190 | 2.7 | 3.4 | 3.7 |