kal
W-L-T | Winrate | Round W-L-T | Round Winrate |
12-2-1 | 83.33% | 32-12-2 | 71.74% |
Totals
Logs | 13 |
Wins-Losses-Ties | 10-2-1 |
Winrate | 80.77% |
Rounds Won-Lost-Tied | 28-12-2 |
Round winrate | 69.05% |
Kills | 229 |
Deaths | 211 |
Assists | 92 |
Time played | 4:16:11 |
Damage | 81,263 |
Damage taken | 69,618 |
Heals received | 36,899 |
Airshots | 27 |
Medkit score | 225 |
Healing from medkits | 5,361 |
Backstabs | 1 |
Headshots | 0 |
Headshot kills | 2 |
Sentry score | 0 |
Healing | 12,356 |
Capture points captured | 87 |
Intelligences captured | 0 |
Übers | 5 |
Drops | 0 |
Advantages lost | 1 |
Deaths after über | 1 |
Deaths before über | 1 |
Averages
Kills per 30 minutes | 26.8 |
Deaths per 30 minutes | 24.7 |
Assists per 30 minutes | 10.8 |
Damage per minute | 317 |
Damage taken per minute | 272 |
Heals received per minute | 144 |
Airshots per 30 minutes | 3.2 |
Medkit score per 30 minutes | 26.3 |
Healing from medkits per minute | 20.9 |
Backstabs per 30 minutes | 0.1 |
Headshots per 30 minutes | 0.0 |
Headshot kills per 30 minutes | 0.2 |
Sentry score per 30 minutes | 0.0 |
Capture points captured per 30 minutes | 10.2 |
Intelligences captured per 30 minutes | 0.0 |
Healing per minute | 48 |
Übers per 30 minutes | 0.6 |
Drops per 30 minutes | 0.0 |
Advantages lost per 30 minutes | 0.1 |
Deaths after über per 30 minutes | 0.1 |
Deaths before über per 30 minutes | 0.1 |
Per Class
Classes | K | D | A | K/30 | D/30 | A/30 |
---|---|---|---|---|---|---|
Scouts | 59 | 54 | 77 | 6.9 | 6.3 | 9.0 |
Soldiers | 86 | 100 | 120 | 10.1 | 11.7 | 14.1 |
Pyros | 5 | 4 | 12 | 0.6 | 0.5 | 1.4 |
Demos | 31 | 20 | 49 | 3.6 | 2.3 | 5.7 |
Heavies | 6 | 5 | 6 | 0.7 | 0.6 | 0.7 |
Engineers | 4 | 1 | 7 | 0.5 | 0.1 | 0.8 |
Medics | 40 | 14 | 58 | 4.7 | 1.6 | 6.8 |
Snipers | 11 | 9 | 13 | 1.3 | 1.1 | 1.5 |
Spies | 8 | 8 | 12 | 0.9 | 0.9 | 1.4 |