bone lee
| W-L-T | Winrate | Round W-L-T | Round Winrate |
| 16-9-1 | 63.46% | 46-30-0 | 60.53% |
Totals
| Logs | 25 |
| Wins-Losses-Ties | 16-8-1 |
| Winrate | 66.00% |
| Rounds Won-Lost-Tied | 45-27-0 |
| Round winrate | 62.50% |
| Kills | 79 |
| Deaths | 252 |
| Assists | 210 |
| Time played | 7:59:57 |
| Damage | 29,377 |
| Damage taken | 82,635 |
| Heals received | 20,594 |
| Airshots | 0 |
| Medkit score | 192 |
| Healing from medkits | 5,309 |
| Backstabs | 0 |
| Headshots | 0 |
| Headshot kills | 0 |
| Sentry score | 0 |
| Healing | 211,175 |
| Capture points captured | 70 |
| Intelligences captured | 0 |
| Übers | 67 |
| Drops | 18 |
| Advantages lost | 15 |
| Deaths after über | 25 |
| Deaths before über | 5 |
Averages
| Kills per 30 minutes | 4.9 |
| Deaths per 30 minutes | 15.8 |
| Assists per 30 minutes | 13.1 |
| Damage per minute | 61 |
| Damage taken per minute | 172 |
| Heals received per minute | 43 |
| Airshots per 30 minutes | 0.0 |
| Medkit score per 30 minutes | 12.0 |
| Healing from medkits per minute | 11.1 |
| Backstabs per 30 minutes | 0.0 |
| Headshots per 30 minutes | 0.0 |
| Headshot kills per 30 minutes | 0.0 |
| Sentry score per 30 minutes | 0.0 |
| Capture points captured per 30 minutes | 4.4 |
| Intelligences captured per 30 minutes | 0.0 |
| Healing per minute | 440 |
| Übers per 30 minutes | 4.2 |
| Drops per 30 minutes | 1.1 |
| Advantages lost per 30 minutes | 0.9 |
| Deaths after über per 30 minutes | 1.6 |
| Deaths before über per 30 minutes | 0.3 |
Per Class
| Classes | K | D | A | K/30 | D/30 | A/30 |
|---|---|---|---|---|---|---|
| Scouts | 12 | 44 | 67 | 0.8 | 2.8 | 4.2 |
| Soldiers | 13 | 100 | 86 | 0.8 | 6.3 | 5.4 |
| Pyros | 10 | 15 | 23 | 0.6 | 0.9 | 1.4 |
| Demos | 11 | 45 | 33 | 0.7 | 2.8 | 2.1 |
| Heavies | 2 | 15 | 18 | 0.1 | 0.9 | 1.1 |
| Engineers | 12 | 2 | 20 | 0.8 | 0.1 | 1.3 |
| Medics | 7 | 10 | 34 | 0.4 | 0.6 | 2.1 |
| Snipers | 2 | 13 | 4 | 0.1 | 0.8 | 0.3 |
| Spies | 25 | 20 | 33 | 1.6 | 1.3 | 2.1 |