crim
| W-L-T | Winrate | Round W-L-T | Round Winrate |
| 12-39-5 | 25.89% | 69-153-12 | 32.05% |
Totals
| Logs | 56 |
| Wins-Losses-Ties | 12-39-5 |
| Winrate | 25.89% |
| Rounds Won-Lost-Tied | 69-153-12 |
| Round winrate | 32.05% |
| Kills | 810 |
| Deaths | 883 |
| Assists | 300 |
| Time played | 19:28:05 |
| Damage | 290,773 |
| Damage taken | 285,366 |
| Heals received | 198,515 |
| Airshots | 24 |
| Medkit score | 1,261 |
| Healing from medkits | 36,190 |
| Backstabs | 0 |
| Headshots | 0 |
| Headshot kills | 52 |
| Sentry score | 0 |
| Healing | 44,584 |
| Capture points captured | 129 |
| Intelligences captured | 0 |
| Übers | 14 |
| Drops | 1 |
| Advantages lost | 0 |
| Deaths after über | 5 |
| Deaths before über | 0 |
Averages
| Kills per 30 minutes | 20.8 |
| Deaths per 30 minutes | 22.7 |
| Assists per 30 minutes | 7.7 |
| Damage per minute | 249 |
| Damage taken per minute | 244 |
| Heals received per minute | 170 |
| Airshots per 30 minutes | 0.6 |
| Medkit score per 30 minutes | 32.4 |
| Healing from medkits per minute | 31.0 |
| Backstabs per 30 minutes | 0.0 |
| Headshots per 30 minutes | 0.0 |
| Headshot kills per 30 minutes | 1.3 |
| Sentry score per 30 minutes | 0.0 |
| Capture points captured per 30 minutes | 3.3 |
| Intelligences captured per 30 minutes | 0.0 |
| Healing per minute | 38 |
| Übers per 30 minutes | 0.4 |
| Drops per 30 minutes | 0.0 |
| Advantages lost per 30 minutes | 0.0 |
| Deaths after über per 30 minutes | 0.1 |
| Deaths before über per 30 minutes | 0.0 |
Per Class
| Classes | K | D | A | K/30 | D/30 | A/30 |
|---|---|---|---|---|---|---|
| Scouts | 185 | 305 | 268 | 4.8 | 7.8 | 6.9 |
| Soldiers | 280 | 213 | 372 | 7.2 | 5.5 | 9.6 |
| Pyros | 27 | 30 | 37 | 0.7 | 0.8 | 1.0 |
| Demos | 105 | 151 | 150 | 2.7 | 3.9 | 3.9 |
| Heavies | 24 | 51 | 37 | 0.6 | 1.3 | 1.0 |
| Engineers | 22 | 30 | 33 | 0.6 | 0.8 | 0.8 |
| Medics | 86 | 9 | 115 | 2.2 | 0.2 | 3.0 |
| Snipers | 42 | 41 | 50 | 1.1 | 1.1 | 1.3 |
| Spies | 39 | 48 | 48 | 1.0 | 1.2 | 1.2 |