C h r i s
| W-L-T | Winrate | Round W-L-T | Round Winrate |
| 3-7-2 | 33.33% | 16-36-2 | 31.48% |
Totals
| Logs | 11 |
| Wins-Losses-Ties | 3-6-2 |
| Winrate | 36.36% |
| Rounds Won-Lost-Tied | 16-24-2 |
| Round winrate | 40.48% |
| Kills | 153 |
| Deaths | 162 |
| Assists | 78 |
| Time played | 3:25:20 |
| Damage | 54,842 |
| Damage taken | 50,568 |
| Heals received | 26,937 |
| Airshots | 9 |
| Medkit score | 140 |
| Healing from medkits | 4,327 |
| Backstabs | 0 |
| Headshots | 0 |
| Headshot kills | 1 |
| Sentry score | 0 |
| Healing | 19,311 |
| Capture points captured | 29 |
| Intelligences captured | 0 |
| Übers | 6 |
| Drops | 1 |
| Advantages lost | 1 |
| Deaths after über | 2 |
| Deaths before über | 1 |
Averages
| Kills per 30 minutes | 22.4 |
| Deaths per 30 minutes | 23.7 |
| Assists per 30 minutes | 11.4 |
| Damage per minute | 267 |
| Damage taken per minute | 246 |
| Heals received per minute | 131 |
| Airshots per 30 minutes | 1.3 |
| Medkit score per 30 minutes | 20.5 |
| Healing from medkits per minute | 21.1 |
| Backstabs per 30 minutes | 0.0 |
| Headshots per 30 minutes | 0.0 |
| Headshot kills per 30 minutes | 0.1 |
| Sentry score per 30 minutes | 0.0 |
| Capture points captured per 30 minutes | 4.2 |
| Intelligences captured per 30 minutes | 0.0 |
| Healing per minute | 94 |
| Übers per 30 minutes | 0.9 |
| Drops per 30 minutes | 0.1 |
| Advantages lost per 30 minutes | 0.1 |
| Deaths after über per 30 minutes | 0.3 |
| Deaths before über per 30 minutes | 0.1 |
Per Class
| Classes | K | D | A | K/30 | D/30 | A/30 |
|---|---|---|---|---|---|---|
| Scouts | 54 | 61 | 84 | 7.9 | 8.9 | 12.3 |
| Soldiers | 41 | 73 | 59 | 6.0 | 10.7 | 8.6 |
| Pyros | 18 | 11 | 31 | 2.6 | 1.6 | 4.5 |
| Demos | 19 | 49 | 33 | 2.8 | 7.2 | 4.8 |
| Heavies | 6 | 2 | 9 | 0.9 | 0.3 | 1.3 |
| Engineers | 5 | 1 | 7 | 0.7 | 0.1 | 1.0 |
| Medics | 11 | 5 | 18 | 1.6 | 0.7 | 2.6 |
| Snipers | 12 | 7 | 15 | 1.8 | 1.0 | 2.2 |
| Spies | 5 | 3 | 7 | 0.7 | 0.4 | 1.0 |