flex$tar
| W-L-T | Winrate | Round W-L-T | Round Winrate |
| 63-44-9 | 58.19% | 265-220-7 | 54.57% |
Totals
| Logs | 75 |
| Wins-Losses-Ties | 41-29-5 |
| Winrate | 58.00% |
| Rounds Won-Lost-Tied | 161-136-5 |
| Round winrate | 54.14% |
| Kills | 1,359 |
| Deaths | 1,182 |
| Assists | 472 |
| Time played | 24:24:31 |
| Damage | 429,439 |
| Damage taken | 385,763 |
| Heals received | 139,179 |
| Airshots | 57 |
| Medkit score | 965 |
| Healing from medkits | 26,138 |
| Backstabs | 21 |
| Headshots | 0 |
| Headshot kills | 326 |
| Sentry score | 0 |
| Healing | 132,370 |
| Capture points captured | 192 |
| Intelligences captured | 0 |
| Übers | 52 |
| Drops | 8 |
| Advantages lost | 4 |
| Deaths after über | 23 |
| Deaths before über | 6 |
Averages
| Kills per 30 minutes | 27.8 |
| Deaths per 30 minutes | 24.2 |
| Assists per 30 minutes | 9.7 |
| Damage per minute | 293 |
| Damage taken per minute | 263 |
| Heals received per minute | 95 |
| Airshots per 30 minutes | 1.2 |
| Medkit score per 30 minutes | 19.8 |
| Healing from medkits per minute | 17.8 |
| Backstabs per 30 minutes | 0.4 |
| Headshots per 30 minutes | 0.0 |
| Headshot kills per 30 minutes | 6.7 |
| Sentry score per 30 minutes | 0.0 |
| Capture points captured per 30 minutes | 3.9 |
| Intelligences captured per 30 minutes | 0.0 |
| Healing per minute | 90 |
| Übers per 30 minutes | 1.1 |
| Drops per 30 minutes | 0.2 |
| Advantages lost per 30 minutes | 0.1 |
| Deaths after über per 30 minutes | 0.5 |
| Deaths before über per 30 minutes | 0.1 |
Per Class
| Classes | K | D | A | K/30 | D/30 | A/30 |
|---|---|---|---|---|---|---|
| Scouts | 390 | 415 | 536 | 8.0 | 8.5 | 11.0 |
| Soldiers | 529 | 554 | 716 | 10.8 | 11.3 | 14.7 |
| Pyros | 151 | 63 | 209 | 3.1 | 1.3 | 4.3 |
| Demos | 217 | 209 | 320 | 4.4 | 4.3 | 6.6 |
| Heavies | 135 | 86 | 204 | 2.8 | 1.8 | 4.2 |
| Engineers | 109 | 84 | 134 | 2.2 | 1.7 | 2.7 |
| Medics | 259 | 48 | 335 | 5.3 | 1.0 | 6.9 |
| Snipers | 250 | 240 | 272 | 5.1 | 4.9 | 5.6 |
| Spies | 106 | 147 | 164 | 2.2 | 3.0 | 3.4 |