Ayr
| W-L-T | Winrate | Round W-L-T | Round Winrate |
| 110-140-22 | 44.49% | 419-501-52 | 45.78% |
Totals
| Logs | 257 |
| Wins-Losses-Ties | 103-133-21 |
| Winrate | 44.16% |
| Rounds Won-Lost-Tied | 375-456-49 |
| Round winrate | 45.40% |
| Kills | 2,005 |
| Deaths | 2,853 |
| Assists | 2,135 |
| Time played | 82:25:50 |
| Damage | 801,308 |
| Damage taken | 996,788 |
| Heals received | 359,603 |
| Airshots | 96 |
| Medkit score | 5,338 |
| Healing from medkits | 180,084 |
| Backstabs | 1 |
| Headshots | 0 |
| Headshot kills | 1 |
| Sentry score | 0 |
| Healing | 1,834,402 |
| Capture points captured | 751 |
| Intelligences captured | 0 |
| Übers | 863 |
| Drops | 92 |
| Advantages lost | 155 |
| Deaths after über | 332 |
| Deaths before über | 33 |
Averages
| Kills per 30 minutes | 12.2 |
| Deaths per 30 minutes | 17.3 |
| Assists per 30 minutes | 13.0 |
| Damage per minute | 162 |
| Damage taken per minute | 202 |
| Heals received per minute | 73 |
| Airshots per 30 minutes | 0.6 |
| Medkit score per 30 minutes | 32.4 |
| Healing from medkits per minute | 36.4 |
| Backstabs per 30 minutes | 0.0 |
| Headshots per 30 minutes | 0.0 |
| Headshot kills per 30 minutes | 0.0 |
| Sentry score per 30 minutes | 0.0 |
| Capture points captured per 30 minutes | 4.6 |
| Intelligences captured per 30 minutes | 0.0 |
| Healing per minute | 371 |
| Übers per 30 minutes | 5.2 |
| Drops per 30 minutes | 0.6 |
| Advantages lost per 30 minutes | 0.9 |
| Deaths after über per 30 minutes | 2.0 |
| Deaths before über per 30 minutes | 0.2 |
Per Class
| Classes | K | D | A | K/30 | D/30 | A/30 |
|---|---|---|---|---|---|---|
| Scouts | 480 | 832 | 1,123 | 2.9 | 5.0 | 6.8 |
| Soldiers | 694 | 1,032 | 1,426 | 4.2 | 6.3 | 8.6 |
| Pyros | 127 | 133 | 229 | 0.8 | 0.8 | 1.4 |
| Demos | 244 | 557 | 581 | 1.5 | 3.4 | 3.5 |
| Heavies | 84 | 118 | 205 | 0.5 | 0.7 | 1.2 |
| Engineers | 83 | 78 | 161 | 0.5 | 0.5 | 1.0 |
| Medics | 208 | 34 | 414 | 1.3 | 0.2 | 2.5 |
| Snipers | 107 | 206 | 177 | 0.6 | 1.2 | 1.1 |
| Spies | 242 | 157 | 338 | 1.5 | 1.0 | 2.1 |