
Ripcord
W-L-T | Winrate | Round W-L-T | Round Winrate |
1-1-1 | 50.00% | 7-8-3 | 47.22% |
Totals
Logs | 3 |
Wins-Losses-Ties | 1-1-1 |
Winrate | 50.00% |
Rounds Won-Lost-Tied | 7-8-3 |
Round winrate | 47.22% |
Kills | 97 |
Deaths | 52 |
Assists | 37 |
Time played | 1:28:25 |
Damage | 27,519 |
Damage taken | 18,690 |
Heals received | 13,604 |
Airshots | 2 |
Medkit score | 98 |
Healing from medkits | 3,350 |
Backstabs | 0 |
Headshots | 0 |
Headshot kills | 0 |
Sentry score | 0 |
Healing | 0 |
Capture points captured | 23 |
Intelligences captured | 0 |
Übers | 0 |
Drops | 0 |
Advantages lost | 0 |
Deaths after über | 0 |
Deaths before über | 0 |
Averages
Kills per 30 minutes | 32.9 |
Deaths per 30 minutes | 17.6 |
Assists per 30 minutes | 12.6 |
Damage per minute | 311 |
Damage taken per minute | 211 |
Heals received per minute | 154 |
Airshots per 30 minutes | 0.7 |
Medkit score per 30 minutes | 33.3 |
Healing from medkits per minute | 37.9 |
Backstabs per 30 minutes | 0.0 |
Headshots per 30 minutes | 0.0 |
Headshot kills per 30 minutes | 0.0 |
Sentry score per 30 minutes | 0.0 |
Capture points captured per 30 minutes | 7.8 |
Intelligences captured per 30 minutes | 0.0 |
Healing per minute | 0 |
Übers per 30 minutes | 0.0 |
Drops per 30 minutes | 0.0 |
Advantages lost per 30 minutes | 0.0 |
Deaths after über per 30 minutes | 0.0 |
Deaths before über per 30 minutes | 0.0 |
Per Class
Classes | K | D | A | K/30 | D/30 | A/30 |
---|---|---|---|---|---|---|
Scouts | 20 | 15 | 32 | 6.8 | 5.1 | 10.9 |
Soldiers | 48 | 21 | 62 | 16.3 | 7.1 | 21.0 |
Pyros | 9 | 4 | 14 | 3.1 | 1.4 | 4.8 |
Demos | 12 | 9 | 15 | 4.1 | 3.1 | 5.1 |
Heavies | 1 | 1 | 1 | 0.3 | 0.3 | 0.3 |
Engineers | 1 | 0 | 1 | 0.3 | 0.0 | 0.3 |
Medics | 5 | 0 | 5 | 1.7 | 0.0 | 1.7 |
Snipers | 0 | 1 | 1 | 0.0 | 0.3 | 0.3 |
Spies | 1 | 0 | 3 | 0.3 | 0.0 | 1.0 |