High Enough

W-L-T Winrate Round W-L-T Round Winrate
468-512-66 47.90% 2107-2199-210 48.98%

Totals

Logs 1010
Wins-Losses-Ties 458-492-60
Winrate 48.32%
Rounds Won-Lost-Tied 2007-2060-200
Round winrate 49.38%
Kills 20,771
Deaths 13,594
Assists 8,045
Time played 394:54:14
Damage 6,544,957
Damage taken 4,812,077
Heals received 3,350,185
Airshots 95
Medkit score 13,527
Healing from medkits 348,311
Backstabs 173
Headshots 0
Headshot kills 6,453
Sentry score 0
Healing 1,006,714
Capture points captured 5,075
Intelligences captured 0
Übers 364
Drops 49
Advantages lost 58
Deaths after über 94
Deaths before über 11

Averages

Kills per 30 minutes 26.3
Deaths per 30 minutes 17.2
Assists per 30 minutes 10.2
Damage per minute 276
Damage taken per minute 203
Heals received per minute 141
Airshots per 30 minutes 0.1
Medkit score per 30 minutes 17.1
Healing from medkits per minute 14.7
Backstabs per 30 minutes 0.2
Headshots per 30 minutes 0.0
Headshot kills per 30 minutes 8.2
Sentry score per 30 minutes 0.0
Capture points captured per 30 minutes 6.4
Intelligences captured per 30 minutes 0.0
Healing per minute 42
Übers per 30 minutes 0.5
Drops per 30 minutes 0.1
Advantages lost per 30 minutes 0.1
Deaths after über per 30 minutes 0.1
Deaths before über per 30 minutes 0.0

Per Class

Classes K D A K/30 D/30 A/30
Scouts 4,680 3,693 6,765 5.9 4.7 8.6
Soldiers 6,387 3,786 9,519 8.1 4.8 12.1
Pyros 941 416 1,262 1.2 0.5 1.6
Demos 2,846 2,107 4,021 3.6 2.7 5.1
Heavies 884 366 1,281 1.1 0.5 1.6
Engineers 1,219 282 1,394 1.5 0.4 1.8
Medics 1,624 151 2,139 2.1 0.2 2.7
Snipers 2,299 1,758 2,513 2.9 2.2 3.2
Spies 1,026 1,762 1,487 1.3 2.2 1.9