GM
W-L-T | Winrate | Round W-L-T | Round Winrate |
10-10-0 | 50.00% | 33-28-2 | 53.97% |
Totals
Logs | 11 |
Wins-Losses-Ties | 5-6-0 |
Winrate | 45.45% |
Rounds Won-Lost-Tied | 17-17-2 |
Round winrate | 50.00% |
Kills | 80 |
Deaths | 163 |
Assists | 76 |
Time played | 3:41:38 |
Damage | 40,755 |
Damage taken | 70,415 |
Heals received | 22,069 |
Airshots | 0 |
Medkit score | 101 |
Healing from medkits | 3,685 |
Backstabs | 0 |
Headshots | 0 |
Headshot kills | 0 |
Sentry score | 0 |
Healing | 14,312 |
Capture points captured | 25 |
Intelligences captured | 0 |
Übers | 8 |
Drops | 0 |
Advantages lost | 1 |
Deaths after über | 2 |
Deaths before über | 0 |
Averages
Kills per 30 minutes | 10.8 |
Deaths per 30 minutes | 22.1 |
Assists per 30 minutes | 10.3 |
Damage per minute | 184 |
Damage taken per minute | 318 |
Heals received per minute | 100 |
Airshots per 30 minutes | 0.0 |
Medkit score per 30 minutes | 13.7 |
Healing from medkits per minute | 16.6 |
Backstabs per 30 minutes | 0.0 |
Headshots per 30 minutes | 0.0 |
Headshot kills per 30 minutes | 0.0 |
Sentry score per 30 minutes | 0.0 |
Capture points captured per 30 minutes | 3.4 |
Intelligences captured per 30 minutes | 0.0 |
Healing per minute | 65 |
Übers per 30 minutes | 1.1 |
Drops per 30 minutes | 0.0 |
Advantages lost per 30 minutes | 0.1 |
Deaths after über per 30 minutes | 0.3 |
Deaths before über per 30 minutes | 0.0 |
Per Class
Classes | K | D | A | K/30 | D/30 | A/30 |
---|---|---|---|---|---|---|
Scouts | 41 | 32 | 69 | 5.5 | 4.3 | 9.3 |
Soldiers | 13 | 72 | 44 | 1.8 | 9.7 | 6.0 |
Pyros | 13 | 11 | 26 | 1.8 | 1.5 | 3.5 |
Demos | 16 | 66 | 32 | 2.2 | 8.9 | 4.3 |
Heavies | 21 | 43 | 32 | 2.8 | 5.8 | 4.3 |
Engineers | 10 | 11 | 24 | 1.4 | 1.5 | 3.2 |
Medics | 9 | 0 | 13 | 1.2 | 0.0 | 1.8 |
Snipers | 4 | 24 | 14 | 0.5 | 3.2 | 1.9 |
Spies | 14 | 38 | 29 | 1.9 | 5.1 | 3.9 |