people make noises
W-L-T | Winrate | Round W-L-T | Round Winrate |
68-71-10 | 48.99% | 419-385-15 | 52.08% |
Totals
Logs | 129 |
Wins-Losses-Ties | 59-62-8 |
Winrate | 48.84% |
Rounds Won-Lost-Tied | 341-327-15 |
Round winrate | 51.02% |
Kills | 2,237 |
Deaths | 1,789 |
Assists | 1,242 |
Time played | 52:47:05 |
Damage | 675,229 |
Damage taken | 610,721 |
Heals received | 549,459 |
Airshots | 13 |
Medkit score | 1,875 |
Healing from medkits | 48,456 |
Backstabs | 2 |
Headshots | 0 |
Headshot kills | 5 |
Sentry score | 0 |
Healing | 71,867 |
Capture points captured | 1,017 |
Intelligences captured | 0 |
Übers | 32 |
Drops | 1 |
Advantages lost | 5 |
Deaths after über | 5 |
Deaths before über | 1 |
Averages
Kills per 30 minutes | 21.2 |
Deaths per 30 minutes | 16.9 |
Assists per 30 minutes | 11.8 |
Damage per minute | 213 |
Damage taken per minute | 193 |
Heals received per minute | 173 |
Airshots per 30 minutes | 0.1 |
Medkit score per 30 minutes | 17.8 |
Healing from medkits per minute | 15.3 |
Backstabs per 30 minutes | 0.0 |
Headshots per 30 minutes | 0.0 |
Headshot kills per 30 minutes | 0.0 |
Sentry score per 30 minutes | 0.0 |
Capture points captured per 30 minutes | 9.6 |
Intelligences captured per 30 minutes | 0.0 |
Healing per minute | 23 |
Übers per 30 minutes | 0.3 |
Drops per 30 minutes | 0.0 |
Advantages lost per 30 minutes | 0.0 |
Deaths after über per 30 minutes | 0.0 |
Deaths before über per 30 minutes | 0.0 |
Per Class
Classes | K | D | A | K/30 | D/30 | A/30 |
---|---|---|---|---|---|---|
Scouts | 890 | 744 | 1,339 | 8.4 | 7.0 | 12.7 |
Soldiers | 1,074 | 767 | 1,682 | 10.2 | 7.3 | 15.9 |
Pyros | 46 | 26 | 75 | 0.4 | 0.2 | 0.7 |
Demos | 417 | 458 | 648 | 4.0 | 4.3 | 6.1 |
Heavies | 27 | 30 | 48 | 0.3 | 0.3 | 0.5 |
Engineers | 8 | 21 | 17 | 0.1 | 0.2 | 0.2 |
Medics | 222 | 20 | 356 | 2.1 | 0.2 | 3.4 |
Snipers | 68 | 79 | 85 | 0.6 | 0.7 | 0.8 |
Spies | 40 | 33 | 52 | 0.4 | 0.3 | 0.5 |