Diff
| W-L-T | Winrate | Round W-L-T | Round Winrate |
| 141-187-32 | 43.61% | 576-755-16 | 43.36% |
Totals
| Logs | 355 |
| Wins-Losses-Ties | 138-185-32 |
| Winrate | 43.38% |
| Rounds Won-Lost-Tied | 567-750-16 |
| Round winrate | 43.14% |
| Kills | 4,637 |
| Deaths | 5,423 |
| Assists | 2,496 |
| Time played | 128:01:59 |
| Damage | 1,532,424 |
| Damage taken | 1,768,875 |
| Heals received | 934,214 |
| Airshots | 24 |
| Medkit score | 6,044 |
| Healing from medkits | 169,021 |
| Backstabs | 9 |
| Headshots | 0 |
| Headshot kills | 604 |
| Sentry score | 0 |
| Healing | 300,444 |
| Capture points captured | 1,388 |
| Intelligences captured | 4 |
| Übers | 89 |
| Drops | 27 |
| Advantages lost | 17 |
| Deaths after über | 23 |
| Deaths before über | 6 |
Averages
| Kills per 30 minutes | 18.1 |
| Deaths per 30 minutes | 21.2 |
| Assists per 30 minutes | 9.7 |
| Damage per minute | 199 |
| Damage taken per minute | 230 |
| Heals received per minute | 122 |
| Airshots per 30 minutes | 0.1 |
| Medkit score per 30 minutes | 23.6 |
| Healing from medkits per minute | 22.0 |
| Backstabs per 30 minutes | 0.0 |
| Headshots per 30 minutes | 0.0 |
| Headshot kills per 30 minutes | 2.4 |
| Sentry score per 30 minutes | 0.0 |
| Capture points captured per 30 minutes | 5.4 |
| Intelligences captured per 30 minutes | 0.0 |
| Healing per minute | 39 |
| Übers per 30 minutes | 0.3 |
| Drops per 30 minutes | 0.1 |
| Advantages lost per 30 minutes | 0.1 |
| Deaths after über per 30 minutes | 0.1 |
| Deaths before über per 30 minutes | 0.0 |
Per Class
| Classes | K | D | A | K/30 | D/30 | A/30 |
|---|---|---|---|---|---|---|
| Scouts | 1,015 | 1,232 | 1,652 | 4.0 | 4.8 | 6.5 |
| Soldiers | 1,316 | 1,331 | 2,080 | 5.1 | 5.2 | 8.1 |
| Pyros | 274 | 260 | 437 | 1.1 | 1.0 | 1.7 |
| Demos | 530 | 919 | 833 | 2.1 | 3.6 | 3.3 |
| Heavies | 248 | 227 | 389 | 1.0 | 0.9 | 1.5 |
| Engineers | 190 | 187 | 266 | 0.7 | 0.7 | 1.0 |
| Medics | 312 | 63 | 485 | 1.2 | 0.2 | 1.9 |
| Snipers | 456 | 723 | 546 | 1.8 | 2.8 | 2.1 |
| Spies | 331 | 505 | 501 | 1.3 | 2.0 | 2.0 |