
Dynamic
W-L-T | Winrate | Round W-L-T | Round Winrate |
4-12-0 | 25.00% | 18-37-0 | 32.73% |
Totals
Logs | 15 |
Wins-Losses-Ties | 4-11-0 |
Winrate | 26.67% |
Rounds Won-Lost-Tied | 16-29-0 |
Round winrate | 35.56% |
Kills | 241 |
Deaths | 265 |
Assists | 53 |
Time played | 5:03:02 |
Damage | 91,446 |
Damage taken | 56,042 |
Heals received | 7,524 |
Airshots | 0 |
Medkit score | 264 |
Healing from medkits | 5,302 |
Backstabs | 183 |
Headshots | 0 |
Headshot kills | 0 |
Sentry score | 0 |
Healing | 40,999 |
Capture points captured | 19 |
Intelligences captured | 0 |
Übers | 15 |
Drops | 4 |
Advantages lost | 0 |
Deaths after über | 6 |
Deaths before über | 0 |
Averages
Kills per 30 minutes | 23.9 |
Deaths per 30 minutes | 26.2 |
Assists per 30 minutes | 5.2 |
Damage per minute | 302 |
Damage taken per minute | 185 |
Heals received per minute | 25 |
Airshots per 30 minutes | 0.0 |
Medkit score per 30 minutes | 26.1 |
Healing from medkits per minute | 17.5 |
Backstabs per 30 minutes | 18.1 |
Headshots per 30 minutes | 0.0 |
Headshot kills per 30 minutes | 0.0 |
Sentry score per 30 minutes | 0.0 |
Capture points captured per 30 minutes | 1.9 |
Intelligences captured per 30 minutes | 0.0 |
Healing per minute | 135 |
Übers per 30 minutes | 1.5 |
Drops per 30 minutes | 0.4 |
Advantages lost per 30 minutes | 0.0 |
Deaths after über per 30 minutes | 0.6 |
Deaths before über per 30 minutes | 0.0 |
Per Class
Classes | K | D | A | K/30 | D/30 | A/30 |
---|---|---|---|---|---|---|
Scouts | 27 | 48 | 40 | 2.7 | 4.8 | 4.0 |
Soldiers | 36 | 60 | 40 | 3.6 | 5.9 | 4.0 |
Pyros | 27 | 47 | 36 | 2.7 | 4.7 | 3.6 |
Demos | 27 | 31 | 34 | 2.7 | 3.1 | 3.4 |
Heavies | 54 | 58 | 60 | 5.3 | 5.7 | 5.9 |
Engineers | 36 | 46 | 40 | 3.6 | 4.6 | 4.0 |
Medics | 29 | 1 | 31 | 2.9 | 0.1 | 3.1 |
Snipers | 57 | 24 | 58 | 5.6 | 2.4 | 5.7 |
Spies | 20 | 16 | 29 | 2.0 | 1.6 | 2.9 |