Cyclical (Kick)
| W-L-T | Winrate | Round W-L-T | Round Winrate |
| 8-15-2 | 36.00% | 19-40-0 | 32.20% |
Totals
| Logs | 18 |
| Wins-Losses-Ties | 5-11-2 |
| Winrate | 33.33% |
| Rounds Won-Lost-Tied | 11-27-0 |
| Round winrate | 28.95% |
| Kills | 173 |
| Deaths | 264 |
| Assists | 30 |
| Time played | 4:41:55 |
| Damage | 63,706 |
| Damage taken | 60,112 |
| Heals received | 9,446 |
| Airshots | 1 |
| Medkit score | 147 |
| Healing from medkits | 3,521 |
| Backstabs | 32 |
| Headshots | 0 |
| Headshot kills | 101 |
| Sentry score | 0 |
| Healing | 3,917 |
| Capture points captured | 14 |
| Intelligences captured | 0 |
| Übers | 2 |
| Drops | 1 |
| Advantages lost | 0 |
| Deaths after über | 0 |
| Deaths before über | 1 |
Averages
| Kills per 30 minutes | 18.4 |
| Deaths per 30 minutes | 28.1 |
| Assists per 30 minutes | 3.2 |
| Damage per minute | 226 |
| Damage taken per minute | 213 |
| Heals received per minute | 34 |
| Airshots per 30 minutes | 0.1 |
| Medkit score per 30 minutes | 15.6 |
| Healing from medkits per minute | 12.5 |
| Backstabs per 30 minutes | 3.4 |
| Headshots per 30 minutes | 0.0 |
| Headshot kills per 30 minutes | 10.7 |
| Sentry score per 30 minutes | 0.0 |
| Capture points captured per 30 minutes | 1.5 |
| Intelligences captured per 30 minutes | 0.0 |
| Healing per minute | 14 |
| Übers per 30 minutes | 0.2 |
| Drops per 30 minutes | 0.1 |
| Advantages lost per 30 minutes | 0.0 |
| Deaths after über per 30 minutes | 0.0 |
| Deaths before über per 30 minutes | 0.1 |
Per Class
| Classes | K | D | A | K/30 | D/30 | A/30 |
|---|---|---|---|---|---|---|
| Scouts | 17 | 48 | 22 | 1.8 | 5.1 | 2.3 |
| Soldiers | 22 | 85 | 27 | 2.3 | 9.0 | 2.9 |
| Pyros | 23 | 33 | 30 | 2.4 | 3.5 | 3.2 |
| Demos | 32 | 40 | 35 | 3.4 | 4.3 | 3.7 |
| Heavies | 45 | 29 | 48 | 4.8 | 3.1 | 5.1 |
| Engineers | 35 | 23 | 37 | 3.7 | 2.4 | 3.9 |
| Medics | 21 | 7 | 24 | 2.2 | 0.7 | 2.6 |
| Snipers | 62 | 74 | 66 | 6.6 | 7.9 | 7.0 |
| Spies | 16 | 48 | 27 | 1.7 | 5.1 | 2.9 |