Digital Currency
W-L-T | Winrate | Round W-L-T | Round Winrate |
2-2-0 | 50.00% | 6-10-0 | 37.50% |
Totals
Logs | 2 |
Wins-Losses-Ties | 1-1-0 |
Winrate | 50.00% |
Rounds Won-Lost-Tied | 3-5-0 |
Round winrate | 37.50% |
Kills | 18 |
Deaths | 49 |
Assists | 13 |
Time played | 49:20 |
Damage | 3,517 |
Damage taken | 14,044 |
Heals received | 2,150 |
Airshots | 0 |
Medkit score | 20 |
Healing from medkits | 608 |
Backstabs | 0 |
Headshots | 0 |
Headshot kills | 0 |
Sentry score | 0 |
Healing | 16,948 |
Capture points captured | 7 |
Intelligences captured | 0 |
Übers | 6 |
Drops | 0 |
Advantages lost | 1 |
Deaths after über | 2 |
Deaths before über | 1 |
Averages
Kills per 30 minutes | 10.9 |
Deaths per 30 minutes | 29.8 |
Assists per 30 minutes | 7.9 |
Damage per minute | 71 |
Damage taken per minute | 285 |
Heals received per minute | 44 |
Airshots per 30 minutes | 0.0 |
Medkit score per 30 minutes | 12.2 |
Healing from medkits per minute | 12.3 |
Backstabs per 30 minutes | 0.0 |
Headshots per 30 minutes | 0.0 |
Headshot kills per 30 minutes | 0.0 |
Sentry score per 30 minutes | 0.0 |
Capture points captured per 30 minutes | 4.3 |
Intelligences captured per 30 minutes | 0.0 |
Healing per minute | 344 |
Übers per 30 minutes | 3.6 |
Drops per 30 minutes | 0.0 |
Advantages lost per 30 minutes | 0.6 |
Deaths after über per 30 minutes | 1.2 |
Deaths before über per 30 minutes | 0.6 |
Per Class
Classes | K | D | A | K/30 | D/30 | A/30 |
---|---|---|---|---|---|---|
Scouts | 2 | 20 | 2 | 1.2 | 12.2 | 1.2 |
Soldiers | 8 | 14 | 12 | 4.9 | 8.5 | 7.3 |
Pyros | 2 | 8 | 6 | 1.2 | 4.9 | 3.6 |
Demos | 2 | 14 | 2 | 1.2 | 8.5 | 1.2 |
Heavies | 6 | 16 | 6 | 3.6 | 9.7 | 3.6 |
Engineers | 2 | 6 | 8 | 1.2 | 3.6 | 4.9 |
Medics | 2 | 2 | 2 | 1.2 | 1.2 | 1.2 |
Snipers | 0 | 14 | 2 | 0.0 | 8.5 | 1.2 |
Spies | 12 | 4 | 22 | 7.3 | 2.4 | 13.4 |