schmuck
W-L-T | Winrate | Round W-L-T | Round Winrate |
2-103-0 | 1.90% | 19-307-0 | 5.83% |
Totals
Logs | 105 |
Wins-Losses-Ties | 2-103-0 |
Winrate | 1.90% |
Rounds Won-Lost-Tied | 19-307-0 |
Round winrate | 5.83% |
Kills | 45 |
Deaths | 456 |
Assists | 18 |
Time played | 1:45:45 |
Damage | 17,910 |
Damage taken | 126,887 |
Heals received | 7,119 |
Airshots | 1 |
Medkit score | 39 |
Healing from medkits | 1,221 |
Backstabs | 0 |
Headshots | 0 |
Headshot kills | 2 |
Sentry score | 0 |
Healing | 8,266 |
Capture points captured | 19 |
Intelligences captured | 0 |
Übers | 1 |
Drops | 0 |
Advantages lost | 0 |
Deaths after über | 1 |
Deaths before über | 0 |
Averages
Kills per 30 minutes | 12.8 |
Deaths per 30 minutes | 129.4 |
Assists per 30 minutes | 5.1 |
Damage per minute | 169 |
Damage taken per minute | 1,200 |
Heals received per minute | 67 |
Airshots per 30 minutes | 0.3 |
Medkit score per 30 minutes | 11.1 |
Healing from medkits per minute | 11.5 |
Backstabs per 30 minutes | 0.0 |
Headshots per 30 minutes | 0.0 |
Headshot kills per 30 minutes | 0.6 |
Sentry score per 30 minutes | 0.0 |
Capture points captured per 30 minutes | 5.4 |
Intelligences captured per 30 minutes | 0.0 |
Healing per minute | 78 |
Übers per 30 minutes | 0.3 |
Drops per 30 minutes | 0.0 |
Advantages lost per 30 minutes | 0.0 |
Deaths after über per 30 minutes | 0.3 |
Deaths before über per 30 minutes | 0.0 |
Per Class
Classes | K | D | A | K/30 | D/30 | A/30 |
---|---|---|---|---|---|---|
Scouts | 4 | 10 | 7 | 1.1 | 2.8 | 2.0 |
Soldiers | 8 | 16 | 10 | 2.3 | 4.5 | 2.8 |
Pyros | 2 | 10 | 4 | 0.6 | 2.8 | 1.1 |
Demos | 3 | 9 | 5 | 0.9 | 2.6 | 1.4 |
Heavies | 5 | 11 | 13 | 1.4 | 3.1 | 3.7 |
Engineers | 3 | 9 | 4 | 0.9 | 2.6 | 1.1 |
Medics | 1 | 1 | 1 | 0.3 | 0.3 | 0.3 |
Snipers | 12 | 381 | 12 | 3.4 | 108.1 | 3.4 |
Spies | 7 | 2 | 7 | 2.0 | 0.6 | 2.0 |