
Money=Drog
W-L-T | Winrate | Round W-L-T | Round Winrate |
48-50-0 | 48.98% | 152-169-1 | 47.36% |
Totals
Logs | 79 |
Wins-Losses-Ties | 40-39-0 |
Winrate | 50.63% |
Rounds Won-Lost-Tied | 115-125-1 |
Round winrate | 47.93% |
Kills | 987 |
Deaths | 1,041 |
Assists | 515 |
Time played | 27:27:49 |
Damage | 418,610 |
Damage taken | 457,728 |
Heals received | 272,587 |
Airshots | 65 |
Medkit score | 919 |
Healing from medkits | 29,972 |
Backstabs | 18 |
Headshots | 0 |
Headshot kills | 10 |
Sentry score | 0 |
Healing | 211,741 |
Capture points captured | 180 |
Intelligences captured | 0 |
Übers | 87 |
Drops | 9 |
Advantages lost | 13 |
Deaths after über | 22 |
Deaths before über | 2 |
Averages
Kills per 30 minutes | 18.0 |
Deaths per 30 minutes | 19.0 |
Assists per 30 minutes | 9.4 |
Damage per minute | 254 |
Damage taken per minute | 278 |
Heals received per minute | 165 |
Airshots per 30 minutes | 1.2 |
Medkit score per 30 minutes | 16.7 |
Healing from medkits per minute | 18.2 |
Backstabs per 30 minutes | 0.3 |
Headshots per 30 minutes | 0.0 |
Headshot kills per 30 minutes | 0.2 |
Sentry score per 30 minutes | 0.0 |
Capture points captured per 30 minutes | 3.3 |
Intelligences captured per 30 minutes | 0.0 |
Healing per minute | 128 |
Übers per 30 minutes | 1.6 |
Drops per 30 minutes | 0.2 |
Advantages lost per 30 minutes | 0.2 |
Deaths after über per 30 minutes | 0.4 |
Deaths before über per 30 minutes | 0.0 |
Per Class
Classes | K | D | A | K/30 | D/30 | A/30 |
---|---|---|---|---|---|---|
Scouts | 190 | 219 | 299 | 3.5 | 4.0 | 5.4 |
Soldiers | 240 | 340 | 377 | 4.4 | 6.2 | 6.9 |
Pyros | 102 | 94 | 182 | 1.9 | 1.7 | 3.3 |
Demos | 149 | 212 | 248 | 2.7 | 3.9 | 4.5 |
Heavies | 95 | 134 | 164 | 1.7 | 2.4 | 3.0 |
Engineers | 90 | 60 | 144 | 1.6 | 1.1 | 2.6 |
Medics | 103 | 26 | 152 | 1.9 | 0.5 | 2.8 |
Snipers | 79 | 135 | 104 | 1.4 | 2.5 | 1.9 |
Spies | 152 | 107 | 224 | 2.8 | 1.9 | 4.1 |