Sluks
| W-L-T | Winrate | Round W-L-T | Round Winrate |
| 2-3-2 | 42.86% | 17-24-3 | 42.05% |
Totals
| Logs | 4 |
| Wins-Losses-Ties | 1-2-1 |
| Winrate | 37.50% |
| Rounds Won-Lost-Tied | 9-15-3 |
| Round winrate | 38.89% |
| Kills | 86 |
| Deaths | 104 |
| Assists | 34 |
| Time played | 1:56:49 |
| Damage | 26,321 |
| Damage taken | 24,121 |
| Heals received | 9,455 |
| Airshots | 0 |
| Medkit score | 71 |
| Healing from medkits | 1,556 |
| Backstabs | 0 |
| Headshots | 0 |
| Headshot kills | 0 |
| Sentry score | 0 |
| Healing | 0 |
| Capture points captured | 30 |
| Intelligences captured | 0 |
| Übers | 0 |
| Drops | 0 |
| Advantages lost | 0 |
| Deaths after über | 0 |
| Deaths before über | 0 |
Averages
| Kills per 30 minutes | 22.1 |
| Deaths per 30 minutes | 26.7 |
| Assists per 30 minutes | 8.7 |
| Damage per minute | 225 |
| Damage taken per minute | 206 |
| Heals received per minute | 81 |
| Airshots per 30 minutes | 0.0 |
| Medkit score per 30 minutes | 18.2 |
| Healing from medkits per minute | 13.3 |
| Backstabs per 30 minutes | 0.0 |
| Headshots per 30 minutes | 0.0 |
| Headshot kills per 30 minutes | 0.0 |
| Sentry score per 30 minutes | 0.0 |
| Capture points captured per 30 minutes | 7.7 |
| Intelligences captured per 30 minutes | 0.0 |
| Healing per minute | 0 |
| Übers per 30 minutes | 0.0 |
| Drops per 30 minutes | 0.0 |
| Advantages lost per 30 minutes | 0.0 |
| Deaths after über per 30 minutes | 0.0 |
| Deaths before über per 30 minutes | 0.0 |
Per Class
| Classes | K | D | A | K/30 | D/30 | A/30 |
|---|---|---|---|---|---|---|
| Scouts | 46 | 65 | 70 | 11.8 | 16.7 | 18.0 |
| Soldiers | 60 | 68 | 79 | 15.4 | 17.5 | 20.3 |
| Pyros | 0 | 0 | 0 | 0.0 | 0.0 | 0.0 |
| Demos | 29 | 44 | 40 | 7.4 | 11.3 | 10.3 |
| Heavies | 0 | 0 | 0 | 0.0 | 0.0 | 0.0 |
| Engineers | 0 | 4 | 0 | 0.0 | 1.0 | 0.0 |
| Medics | 16 | 0 | 18 | 4.1 | 0.0 | 4.6 |
| Snipers | 1 | 4 | 3 | 0.3 | 1.0 | 0.8 |
| Spies | 0 | 0 | 0 | 0.0 | 0.0 | 0.0 |