JayWhy
| W-L-T | Winrate | Round W-L-T | Round Winrate |
| 7-3-0 | 70.00% | 29-12-1 | 70.24% |
Totals
| Logs | 10 |
| Wins-Losses-Ties | 7-3-0 |
| Winrate | 70.00% |
| Rounds Won-Lost-Tied | 29-12-1 |
| Round winrate | 70.24% |
| Kills | 66 |
| Deaths | 156 |
| Assists | 113 |
| Time played | 3:46:13 |
| Damage | 24,931 |
| Damage taken | 60,034 |
| Heals received | 25,544 |
| Airshots | 0 |
| Medkit score | 161 |
| Healing from medkits | 4,718 |
| Backstabs | 0 |
| Headshots | 0 |
| Headshot kills | 0 |
| Sentry score | 0 |
| Healing | 69,308 |
| Capture points captured | 64 |
| Intelligences captured | 0 |
| Übers | 28 |
| Drops | 2 |
| Advantages lost | 2 |
| Deaths after über | 7 |
| Deaths before über | 1 |
Averages
| Kills per 30 minutes | 8.8 |
| Deaths per 30 minutes | 20.7 |
| Assists per 30 minutes | 15.0 |
| Damage per minute | 110 |
| Damage taken per minute | 265 |
| Heals received per minute | 113 |
| Airshots per 30 minutes | 0.0 |
| Medkit score per 30 minutes | 21.4 |
| Healing from medkits per minute | 20.9 |
| Backstabs per 30 minutes | 0.0 |
| Headshots per 30 minutes | 0.0 |
| Headshot kills per 30 minutes | 0.0 |
| Sentry score per 30 minutes | 0.0 |
| Capture points captured per 30 minutes | 8.5 |
| Intelligences captured per 30 minutes | 0.0 |
| Healing per minute | 306 |
| Übers per 30 minutes | 3.7 |
| Drops per 30 minutes | 0.3 |
| Advantages lost per 30 minutes | 0.3 |
| Deaths after über per 30 minutes | 0.9 |
| Deaths before über per 30 minutes | 0.1 |
Per Class
| Classes | K | D | A | K/30 | D/30 | A/30 |
|---|---|---|---|---|---|---|
| Scouts | 15 | 26 | 36 | 2.0 | 3.4 | 4.8 |
| Soldiers | 10 | 35 | 32 | 1.3 | 4.6 | 4.2 |
| Pyros | 2 | 5 | 14 | 0.3 | 0.7 | 1.9 |
| Demos | 8 | 31 | 24 | 1.1 | 4.1 | 3.2 |
| Heavies | 4 | 11 | 13 | 0.5 | 1.5 | 1.7 |
| Engineers | 5 | 12 | 13 | 0.7 | 1.6 | 1.7 |
| Medics | 3 | 4 | 9 | 0.4 | 0.5 | 1.2 |
| Snipers | 4 | 13 | 8 | 0.5 | 1.7 | 1.1 |
| Spies | 15 | 19 | 30 | 2.0 | 2.5 | 4.0 |