001
W-L-T | Winrate | Round W-L-T | Round Winrate |
4-8-0 | 33.33% | 7-16-0 | 30.43% |
Totals
Logs | 8 |
Wins-Losses-Ties | 4-4-0 |
Winrate | 50.00% |
Rounds Won-Lost-Tied | 7-8-0 |
Round winrate | 46.67% |
Kills | 84 |
Deaths | 121 |
Assists | 23 |
Time played | 2:06:31 |
Damage | 35,226 |
Damage taken | 27,490 |
Heals received | 7,440 |
Airshots | 3 |
Medkit score | 62 |
Healing from medkits | 1,187 |
Backstabs | 44 |
Headshots | 0 |
Headshot kills | 1 |
Sentry score | 0 |
Healing | 3,983 |
Capture points captured | 6 |
Intelligences captured | 0 |
Übers | 2 |
Drops | 1 |
Advantages lost | 0 |
Deaths after über | 0 |
Deaths before über | 0 |
Averages
Kills per 30 minutes | 19.9 |
Deaths per 30 minutes | 28.7 |
Assists per 30 minutes | 5.5 |
Damage per minute | 278 |
Damage taken per minute | 217 |
Heals received per minute | 59 |
Airshots per 30 minutes | 0.7 |
Medkit score per 30 minutes | 14.7 |
Healing from medkits per minute | 9.4 |
Backstabs per 30 minutes | 10.4 |
Headshots per 30 minutes | 0.0 |
Headshot kills per 30 minutes | 0.2 |
Sentry score per 30 minutes | 0.0 |
Capture points captured per 30 minutes | 1.4 |
Intelligences captured per 30 minutes | 0.0 |
Healing per minute | 31 |
Übers per 30 minutes | 0.5 |
Drops per 30 minutes | 0.2 |
Advantages lost per 30 minutes | 0.0 |
Deaths after über per 30 minutes | 0.0 |
Deaths before über per 30 minutes | 0.0 |
Per Class
Classes | K | D | A | K/30 | D/30 | A/30 |
---|---|---|---|---|---|---|
Scouts | 13 | 22 | 13 | 3.1 | 5.2 | 3.1 |
Soldiers | 14 | 29 | 24 | 3.3 | 6.9 | 5.7 |
Pyros | 2 | 31 | 3 | 0.5 | 7.4 | 0.7 |
Demos | 28 | 20 | 33 | 6.6 | 4.7 | 7.8 |
Heavies | 20 | 32 | 20 | 4.7 | 7.6 | 4.7 |
Engineers | 13 | 19 | 13 | 3.1 | 4.5 | 3.1 |
Medics | 10 | 6 | 15 | 2.4 | 1.4 | 3.6 |
Snipers | 15 | 9 | 21 | 3.6 | 2.1 | 5.0 |
Spies | 7 | 10 | 7 | 1.7 | 2.4 | 1.7 |