Sword of Ruin
| W-L-T | Winrate | Round W-L-T | Round Winrate |
| 73-122-14 | 38.28% | 491-634-45 | 43.89% |
Totals
| Logs | 159 |
| Wins-Losses-Ties | 58-90-11 |
| Winrate | 39.94% |
| Rounds Won-Lost-Tied | 380-471-37 |
| Round winrate | 44.88% |
| Kills | 2,277 |
| Deaths | 2,367 |
| Assists | 1,492 |
| Time played | 63:53:33 |
| Damage | 718,745 |
| Damage taken | 804,092 |
| Heals received | 584,888 |
| Airshots | 69 |
| Medkit score | 2,663 |
| Healing from medkits | 75,196 |
| Backstabs | 1 |
| Headshots | 0 |
| Headshot kills | 16 |
| Sentry score | 0 |
| Healing | 320,723 |
| Capture points captured | 891 |
| Intelligences captured | 0 |
| Übers | 153 |
| Drops | 20 |
| Advantages lost | 14 |
| Deaths after über | 40 |
| Deaths before über | 4 |
Averages
| Kills per 30 minutes | 17.8 |
| Deaths per 30 minutes | 18.5 |
| Assists per 30 minutes | 11.7 |
| Damage per minute | 187 |
| Damage taken per minute | 210 |
| Heals received per minute | 153 |
| Airshots per 30 minutes | 0.5 |
| Medkit score per 30 minutes | 20.8 |
| Healing from medkits per minute | 19.6 |
| Backstabs per 30 minutes | 0.0 |
| Headshots per 30 minutes | 0.0 |
| Headshot kills per 30 minutes | 0.1 |
| Sentry score per 30 minutes | 0.0 |
| Capture points captured per 30 minutes | 7.0 |
| Intelligences captured per 30 minutes | 0.0 |
| Healing per minute | 84 |
| Übers per 30 minutes | 1.2 |
| Drops per 30 minutes | 0.2 |
| Advantages lost per 30 minutes | 0.1 |
| Deaths after über per 30 minutes | 0.3 |
| Deaths before über per 30 minutes | 0.0 |
Per Class
| Classes | K | D | A | K/30 | D/30 | A/30 |
|---|---|---|---|---|---|---|
| Scouts | 898 | 1,134 | 1,560 | 7.0 | 8.9 | 12.2 |
| Soldiers | 1,224 | 1,142 | 1,972 | 9.6 | 8.9 | 15.4 |
| Pyros | 31 | 17 | 51 | 0.2 | 0.1 | 0.4 |
| Demos | 404 | 722 | 667 | 3.2 | 5.7 | 5.2 |
| Heavies | 24 | 26 | 38 | 0.2 | 0.2 | 0.3 |
| Engineers | 7 | 7 | 12 | 0.1 | 0.1 | 0.1 |
| Medics | 226 | 45 | 410 | 1.8 | 0.4 | 3.2 |
| Snipers | 63 | 77 | 96 | 0.5 | 0.6 | 0.8 |
| Spies | 16 | 9 | 20 | 0.1 | 0.1 | 0.2 |