luje
| W-L-T | Winrate | Round W-L-T | Round Winrate |
| 117-249-24 | 33.08% | 619-1070-142 | 37.68% |
Totals
| Logs | 388 |
| Wins-Losses-Ties | 116-248-24 |
| Winrate | 32.99% |
| Rounds Won-Lost-Tied | 614-1065-142 |
| Round winrate | 37.62% |
| Kills | 4,922 |
| Deaths | 4,918 |
| Assists | 1,874 |
| Time played | 146:02:50 |
| Damage | 2,053,609 |
| Damage taken | 2,216,937 |
| Heals received | 2,328,374 |
| Airshots | 150 |
| Medkit score | 6,004 |
| Healing from medkits | 220,866 |
| Backstabs | 0 |
| Headshots | 0 |
| Headshot kills | 1 |
| Sentry score | 0 |
| Healing | 5,741 |
| Capture points captured | 1,283 |
| Intelligences captured | 0 |
| Übers | 1 |
| Drops | 1 |
| Advantages lost | 0 |
| Deaths after über | 0 |
| Deaths before über | 0 |
Averages
| Kills per 30 minutes | 16.9 |
| Deaths per 30 minutes | 16.8 |
| Assists per 30 minutes | 6.4 |
| Damage per minute | 234 |
| Damage taken per minute | 253 |
| Heals received per minute | 266 |
| Airshots per 30 minutes | 0.5 |
| Medkit score per 30 minutes | 20.6 |
| Healing from medkits per minute | 25.2 |
| Backstabs per 30 minutes | 0.0 |
| Headshots per 30 minutes | 0.0 |
| Headshot kills per 30 minutes | 0.0 |
| Sentry score per 30 minutes | 0.0 |
| Capture points captured per 30 minutes | 4.4 |
| Intelligences captured per 30 minutes | 0.0 |
| Healing per minute | 1 |
| Übers per 30 minutes | 0.0 |
| Drops per 30 minutes | 0.0 |
| Advantages lost per 30 minutes | 0.0 |
| Deaths after über per 30 minutes | 0.0 |
| Deaths before über per 30 minutes | 0.0 |
Per Class
| Classes | K | D | A | K/30 | D/30 | A/30 |
|---|---|---|---|---|---|---|
| Scouts | 1,608 | 1,821 | 2,151 | 5.5 | 6.2 | 7.4 |
| Soldiers | 1,906 | 1,760 | 2,578 | 6.5 | 6.0 | 8.8 |
| Pyros | 57 | 36 | 88 | 0.2 | 0.1 | 0.3 |
| Demos | 770 | 1,050 | 1,126 | 2.6 | 3.6 | 3.9 |
| Heavies | 89 | 76 | 127 | 0.3 | 0.3 | 0.4 |
| Engineers | 47 | 38 | 68 | 0.2 | 0.1 | 0.2 |
| Medics | 417 | 36 | 612 | 1.4 | 0.1 | 2.1 |
| Snipers | 39 | 81 | 56 | 0.1 | 0.3 | 0.2 |
| Spies | 21 | 35 | 31 | 0.1 | 0.1 | 0.1 |