
D:
W-L-T | Winrate | Round W-L-T | Round Winrate |
4-6-0 | 40.00% | 12-11-2 | 52.00% |
Totals
Logs | 10 |
Wins-Losses-Ties | 4-6-0 |
Winrate | 40.00% |
Rounds Won-Lost-Tied | 12-11-2 |
Round winrate | 52.00% |
Kills | 177 |
Deaths | 152 |
Assists | 44 |
Time played | 3:15:09 |
Damage | 51,922 |
Damage taken | 37,611 |
Heals received | 11,064 |
Airshots | 0 |
Medkit score | 136 |
Healing from medkits | 3,465 |
Backstabs | 21 |
Headshots | 0 |
Headshot kills | 62 |
Sentry score | 0 |
Healing | 10,017 |
Capture points captured | 5 |
Intelligences captured | 1 |
Übers | 6 |
Drops | 0 |
Advantages lost | 0 |
Deaths after über | 0 |
Deaths before über | 0 |
Averages
Kills per 30 minutes | 27.2 |
Deaths per 30 minutes | 23.4 |
Assists per 30 minutes | 6.8 |
Damage per minute | 266 |
Damage taken per minute | 193 |
Heals received per minute | 57 |
Airshots per 30 minutes | 0.0 |
Medkit score per 30 minutes | 20.9 |
Healing from medkits per minute | 17.8 |
Backstabs per 30 minutes | 3.2 |
Headshots per 30 minutes | 0.0 |
Headshot kills per 30 minutes | 9.5 |
Sentry score per 30 minutes | 0.0 |
Capture points captured per 30 minutes | 0.8 |
Intelligences captured per 30 minutes | 0.2 |
Healing per minute | 51 |
Übers per 30 minutes | 0.9 |
Drops per 30 minutes | 0.0 |
Advantages lost per 30 minutes | 0.0 |
Deaths after über per 30 minutes | 0.0 |
Deaths before über per 30 minutes | 0.0 |
Per Class
Classes | K | D | A | K/30 | D/30 | A/30 |
---|---|---|---|---|---|---|
Scouts | 26 | 39 | 34 | 4.0 | 6.0 | 5.2 |
Soldiers | 17 | 23 | 32 | 2.6 | 3.5 | 4.9 |
Pyros | 21 | 20 | 25 | 3.2 | 3.1 | 3.8 |
Demos | 29 | 19 | 33 | 4.5 | 2.9 | 5.1 |
Heavies | 15 | 19 | 19 | 2.3 | 2.9 | 2.9 |
Engineers | 12 | 7 | 13 | 1.8 | 1.1 | 2.0 |
Medics | 14 | 1 | 21 | 2.2 | 0.2 | 3.2 |
Snipers | 34 | 14 | 34 | 5.2 | 2.2 | 5.2 |
Spies | 9 | 10 | 10 | 1.4 | 1.5 | 1.5 |