
vigil
W-L-T | Winrate | Round W-L-T | Round Winrate |
29-10-5 | 71.59% | 123-80-2 | 60.49% |
Totals
Logs | 43 |
Wins-Losses-Ties | 29-9-5 |
Winrate | 73.26% |
Rounds Won-Lost-Tied | 119-69-2 |
Round winrate | 63.16% |
Kills | 856 |
Deaths | 669 |
Assists | 328 |
Time played | 15:30:50 |
Damage | 232,728 |
Damage taken | 190,697 |
Heals received | 117,193 |
Airshots | 4 |
Medkit score | 707 |
Healing from medkits | 17,330 |
Backstabs | 1 |
Headshots | 0 |
Headshot kills | 88 |
Sentry score | 0 |
Healing | 0 |
Capture points captured | 270 |
Intelligences captured | 0 |
Übers | 0 |
Drops | 0 |
Advantages lost | 0 |
Deaths after über | 0 |
Deaths before über | 0 |
Averages
Kills per 30 minutes | 27.6 |
Deaths per 30 minutes | 21.6 |
Assists per 30 minutes | 10.6 |
Damage per minute | 250 |
Damage taken per minute | 205 |
Heals received per minute | 126 |
Airshots per 30 minutes | 0.1 |
Medkit score per 30 minutes | 22.8 |
Healing from medkits per minute | 18.6 |
Backstabs per 30 minutes | 0.0 |
Headshots per 30 minutes | 0.0 |
Headshot kills per 30 minutes | 2.8 |
Sentry score per 30 minutes | 0.0 |
Capture points captured per 30 minutes | 8.7 |
Intelligences captured per 30 minutes | 0.0 |
Healing per minute | 0 |
Übers per 30 minutes | 0.0 |
Drops per 30 minutes | 0.0 |
Advantages lost per 30 minutes | 0.0 |
Deaths after über per 30 minutes | 0.0 |
Deaths before über per 30 minutes | 0.0 |
Per Class
Classes | K | D | A | K/30 | D/30 | A/30 |
---|---|---|---|---|---|---|
Scouts | 310 | 249 | 411 | 10.0 | 8.0 | 13.2 |
Soldiers | 325 | 275 | 475 | 10.5 | 8.9 | 15.3 |
Pyros | 6 | 1 | 8 | 0.2 | 0.0 | 0.3 |
Demos | 139 | 166 | 204 | 4.5 | 5.4 | 6.6 |
Heavies | 4 | 2 | 8 | 0.1 | 0.1 | 0.3 |
Engineers | 5 | 7 | 5 | 0.2 | 0.2 | 0.2 |
Medics | 108 | 9 | 137 | 3.5 | 0.3 | 4.4 |
Snipers | 17 | 17 | 18 | 0.5 | 0.5 | 0.6 |
Spies | 4 | 0 | 5 | 0.1 | 0.0 | 0.2 |