poacher
W-L-T | Winrate | Round W-L-T | Round Winrate |
4-19-2 | 20.00% | 10-43-0 | 18.87% |
Totals
Logs | 24 |
Wins-Losses-Ties | 4-18-2 |
Winrate | 20.83% |
Rounds Won-Lost-Tied | 9-39-0 |
Round winrate | 18.75% |
Kills | 162 |
Deaths | 296 |
Assists | 91 |
Time played | 6:11:09 |
Damage | 66,741 |
Damage taken | 87,190 |
Heals received | 20,013 |
Airshots | 0 |
Medkit score | 222 |
Healing from medkits | 5,575 |
Backstabs | 27 |
Headshots | 0 |
Headshot kills | 0 |
Sentry score | 0 |
Healing | 0 |
Capture points captured | 21 |
Intelligences captured | 0 |
Übers | 0 |
Drops | 0 |
Advantages lost | 0 |
Deaths after über | 0 |
Deaths before über | 0 |
Averages
Kills per 30 minutes | 13.1 |
Deaths per 30 minutes | 23.9 |
Assists per 30 minutes | 7.4 |
Damage per minute | 180 |
Damage taken per minute | 235 |
Heals received per minute | 54 |
Airshots per 30 minutes | 0.0 |
Medkit score per 30 minutes | 17.9 |
Healing from medkits per minute | 15.0 |
Backstabs per 30 minutes | 2.2 |
Headshots per 30 minutes | 0.0 |
Headshot kills per 30 minutes | 0.0 |
Sentry score per 30 minutes | 0.0 |
Capture points captured per 30 minutes | 1.7 |
Intelligences captured per 30 minutes | 0.0 |
Healing per minute | 0 |
Übers per 30 minutes | 0.0 |
Drops per 30 minutes | 0.0 |
Advantages lost per 30 minutes | 0.0 |
Deaths after über per 30 minutes | 0.0 |
Deaths before über per 30 minutes | 0.0 |
Per Class
Classes | K | D | A | K/30 | D/30 | A/30 |
---|---|---|---|---|---|---|
Scouts | 26 | 46 | 38 | 2.1 | 3.7 | 3.1 |
Soldiers | 23 | 52 | 44 | 1.9 | 4.2 | 3.6 |
Pyros | 12 | 40 | 20 | 1.0 | 3.2 | 1.6 |
Demos | 15 | 50 | 21 | 1.2 | 4.0 | 1.7 |
Heavies | 20 | 40 | 26 | 1.6 | 3.2 | 2.1 |
Engineers | 16 | 15 | 20 | 1.3 | 1.2 | 1.6 |
Medics | 7 | 3 | 15 | 0.6 | 0.2 | 1.2 |
Snipers | 11 | 52 | 16 | 0.9 | 4.2 | 1.3 |
Spies | 42 | 35 | 67 | 3.4 | 2.8 | 5.4 |