+2
W-L-T | Winrate | Round W-L-T | Round Winrate |
3-0-0 | 100.00% | 12-0-0 | 100.00% |
Totals
Logs | 2 |
Wins-Losses-Ties | 2-0-0 |
Winrate | 100.00% |
Rounds Won-Lost-Tied | 6-0-0 |
Round winrate | 100.00% |
Kills | 33 |
Deaths | 38 |
Assists | 16 |
Time played | 37:03 |
Damage | 12,063 |
Damage taken | 10,179 |
Heals received | 1,588 |
Airshots | 1 |
Medkit score | 96 |
Healing from medkits | 3,443 |
Backstabs | 0 |
Headshots | 0 |
Headshot kills | 0 |
Sentry score | 0 |
Healing | 0 |
Capture points captured | 5 |
Intelligences captured | 0 |
Übers | 0 |
Drops | 0 |
Advantages lost | 0 |
Deaths after über | 0 |
Deaths before über | 0 |
Averages
Kills per 30 minutes | 26.7 |
Deaths per 30 minutes | 30.8 |
Assists per 30 minutes | 13.0 |
Damage per minute | 326 |
Damage taken per minute | 275 |
Heals received per minute | 43 |
Airshots per 30 minutes | 0.8 |
Medkit score per 30 minutes | 77.7 |
Healing from medkits per minute | 92.9 |
Backstabs per 30 minutes | 0.0 |
Headshots per 30 minutes | 0.0 |
Headshot kills per 30 minutes | 0.0 |
Sentry score per 30 minutes | 0.0 |
Capture points captured per 30 minutes | 4.0 |
Intelligences captured per 30 minutes | 0.0 |
Healing per minute | 0 |
Übers per 30 minutes | 0.0 |
Drops per 30 minutes | 0.0 |
Advantages lost per 30 minutes | 0.0 |
Deaths after über per 30 minutes | 0.0 |
Deaths before über per 30 minutes | 0.0 |
Per Class
Classes | K | D | A | K/30 | D/30 | A/30 |
---|---|---|---|---|---|---|
Scouts | 18 | 14 | 22 | 14.6 | 11.3 | 17.8 |
Soldiers | 8 | 6 | 12 | 6.5 | 4.9 | 9.7 |
Pyros | 4 | 12 | 6 | 3.2 | 9.7 | 4.9 |
Demos | 6 | 4 | 8 | 4.9 | 3.2 | 6.5 |
Heavies | 4 | 16 | 8 | 3.2 | 13.0 | 6.5 |
Engineers | 4 | 8 | 10 | 3.2 | 6.5 | 8.1 |
Medics | 12 | 0 | 18 | 9.7 | 0.0 | 14.6 |
Snipers | 4 | 6 | 8 | 3.2 | 4.9 | 6.5 |
Spies | 6 | 8 | 6 | 4.9 | 6.5 | 4.9 |