mentally ill
| W-L-T | Winrate | Round W-L-T | Round Winrate |
| 46-83-4 | 36.09% | 288-385-41 | 43.21% |
Totals
| Logs | 86 |
| Wins-Losses-Ties | 31-52-3 |
| Winrate | 37.79% |
| Rounds Won-Lost-Tied | 191-246-24 |
| Round winrate | 44.03% |
| Kills | 1,297 |
| Deaths | 1,122 |
| Assists | 669 |
| Time played | 32:17:15 |
| Damage | 374,850 |
| Damage taken | 351,524 |
| Heals received | 214,465 |
| Airshots | 3 |
| Medkit score | 1,355 |
| Healing from medkits | 32,369 |
| Backstabs | 0 |
| Headshots | 0 |
| Headshot kills | 83 |
| Sentry score | 0 |
| Healing | 0 |
| Capture points captured | 581 |
| Intelligences captured | 0 |
| Übers | 0 |
| Drops | 0 |
| Advantages lost | 0 |
| Deaths after über | 0 |
| Deaths before über | 0 |
Averages
| Kills per 30 minutes | 20.1 |
| Deaths per 30 minutes | 17.4 |
| Assists per 30 minutes | 10.4 |
| Damage per minute | 193 |
| Damage taken per minute | 181 |
| Heals received per minute | 111 |
| Airshots per 30 minutes | 0.0 |
| Medkit score per 30 minutes | 21.0 |
| Healing from medkits per minute | 16.7 |
| Backstabs per 30 minutes | 0.0 |
| Headshots per 30 minutes | 0.0 |
| Headshot kills per 30 minutes | 1.3 |
| Sentry score per 30 minutes | 0.0 |
| Capture points captured per 30 minutes | 9.0 |
| Intelligences captured per 30 minutes | 0.0 |
| Healing per minute | 0 |
| Übers per 30 minutes | 0.0 |
| Drops per 30 minutes | 0.0 |
| Advantages lost per 30 minutes | 0.0 |
| Deaths after über per 30 minutes | 0.0 |
| Deaths before über per 30 minutes | 0.0 |
Per Class
| Classes | K | D | A | K/30 | D/30 | A/30 |
|---|---|---|---|---|---|---|
| Scouts | 693 | 593 | 1,025 | 10.7 | 9.2 | 15.9 |
| Soldiers | 714 | 640 | 1,123 | 11.1 | 9.9 | 17.4 |
| Pyros | 19 | 14 | 35 | 0.3 | 0.2 | 0.5 |
| Demos | 307 | 308 | 454 | 4.8 | 4.8 | 7.0 |
| Heavies | 15 | 9 | 32 | 0.2 | 0.1 | 0.5 |
| Engineers | 36 | 21 | 42 | 0.6 | 0.3 | 0.7 |
| Medics | 157 | 21 | 252 | 2.4 | 0.3 | 3.9 |
| Snipers | 53 | 94 | 79 | 0.8 | 1.5 | 1.2 |
| Spies | 36 | 36 | 42 | 0.6 | 0.6 | 0.7 |