【CST】Golden❤
| W-L-T | Winrate | Round W-L-T | Round Winrate |
| 136-150-28 | 47.77% | 667-719-129 | 48.28% |
Totals
| Logs | 312 |
| Wins-Losses-Ties | 136-148-28 |
| Winrate | 48.08% |
| Rounds Won-Lost-Tied | 662-702-128 |
| Round winrate | 48.66% |
| Kills | 4,664 |
| Deaths | 5,778 |
| Assists | 1,745 |
| Time played | 128:00:12 |
| Damage | 2,013,104 |
| Damage taken | 1,733,695 |
| Heals received | 1,193,987 |
| Airshots | 179 |
| Medkit score | 13,923 |
| Healing from medkits | 471,852 |
| Backstabs | 0 |
| Headshots | 0 |
| Headshot kills | 0 |
| Sentry score | 0 |
| Healing | 46,090 |
| Capture points captured | 874 |
| Intelligences captured | 0 |
| Übers | 14 |
| Drops | 2 |
| Advantages lost | 2 |
| Deaths after über | 5 |
| Deaths before über | 1 |
Averages
| Kills per 30 minutes | 18.2 |
| Deaths per 30 minutes | 22.6 |
| Assists per 30 minutes | 6.8 |
| Damage per minute | 262 |
| Damage taken per minute | 226 |
| Heals received per minute | 155 |
| Airshots per 30 minutes | 0.7 |
| Medkit score per 30 minutes | 54.4 |
| Healing from medkits per minute | 61.4 |
| Backstabs per 30 minutes | 0.0 |
| Headshots per 30 minutes | 0.0 |
| Headshot kills per 30 minutes | 0.0 |
| Sentry score per 30 minutes | 0.0 |
| Capture points captured per 30 minutes | 3.4 |
| Intelligences captured per 30 minutes | 0.0 |
| Healing per minute | 6 |
| Übers per 30 minutes | 0.1 |
| Drops per 30 minutes | 0.0 |
| Advantages lost per 30 minutes | 0.0 |
| Deaths after über per 30 minutes | 0.0 |
| Deaths before über per 30 minutes | 0.0 |
Per Class
| Classes | K | D | A | K/30 | D/30 | A/30 |
|---|---|---|---|---|---|---|
| Scouts | 1,343 | 2,414 | 1,858 | 5.2 | 9.4 | 7.3 |
| Soldiers | 1,635 | 1,929 | 2,280 | 6.4 | 7.5 | 8.9 |
| Pyros | 44 | 56 | 66 | 0.2 | 0.2 | 0.3 |
| Demos | 692 | 1,040 | 972 | 2.7 | 4.1 | 3.8 |
| Heavies | 57 | 82 | 87 | 0.2 | 0.3 | 0.3 |
| Engineers | 52 | 60 | 71 | 0.2 | 0.2 | 0.3 |
| Medics | 707 | 50 | 929 | 2.8 | 0.2 | 3.6 |
| Snipers | 115 | 92 | 136 | 0.4 | 0.4 | 0.5 |
| Spies | 51 | 20 | 64 | 0.2 | 0.1 | 0.2 |