.
| W-L-T | Winrate | Round W-L-T | Round Winrate |
| 5-7-1 | 42.31% | 13-18-1 | 42.19% |
Totals
| Logs | 9 |
| Wins-Losses-Ties | 4-4-1 |
| Winrate | 50.00% |
| Rounds Won-Lost-Tied | 10-11-1 |
| Round winrate | 47.73% |
| Kills | 117 |
| Deaths | 126 |
| Assists | 38 |
| Time played | 2:45:00 |
| Damage | 47,734 |
| Damage taken | 36,847 |
| Heals received | 16,229 |
| Airshots | 5 |
| Medkit score | 106 |
| Healing from medkits | 2,481 |
| Backstabs | 68 |
| Headshots | 0 |
| Headshot kills | 0 |
| Sentry score | 0 |
| Healing | 13,316 |
| Capture points captured | 16 |
| Intelligences captured | 0 |
| Übers | 7 |
| Drops | 0 |
| Advantages lost | 0 |
| Deaths after über | 2 |
| Deaths before über | 0 |
Averages
| Kills per 30 minutes | 21.3 |
| Deaths per 30 minutes | 22.9 |
| Assists per 30 minutes | 6.9 |
| Damage per minute | 289 |
| Damage taken per minute | 223 |
| Heals received per minute | 98 |
| Airshots per 30 minutes | 0.9 |
| Medkit score per 30 minutes | 19.3 |
| Healing from medkits per minute | 15.0 |
| Backstabs per 30 minutes | 12.4 |
| Headshots per 30 minutes | 0.0 |
| Headshot kills per 30 minutes | 0.0 |
| Sentry score per 30 minutes | 0.0 |
| Capture points captured per 30 minutes | 2.9 |
| Intelligences captured per 30 minutes | 0.0 |
| Healing per minute | 81 |
| Übers per 30 minutes | 1.3 |
| Drops per 30 minutes | 0.0 |
| Advantages lost per 30 minutes | 0.0 |
| Deaths after über per 30 minutes | 0.4 |
| Deaths before über per 30 minutes | 0.0 |
Per Class
| Classes | K | D | A | K/30 | D/30 | A/30 |
|---|---|---|---|---|---|---|
| Scouts | 4 | 27 | 4 | 0.7 | 4.9 | 0.7 |
| Soldiers | 24 | 44 | 47 | 4.4 | 8.0 | 8.5 |
| Pyros | 11 | 23 | 15 | 2.0 | 4.2 | 2.7 |
| Demos | 12 | 15 | 12 | 2.2 | 2.7 | 2.2 |
| Heavies | 25 | 26 | 25 | 4.5 | 4.7 | 4.5 |
| Engineers | 22 | 16 | 22 | 4.0 | 2.9 | 4.0 |
| Medics | 22 | 12 | 35 | 4.0 | 2.2 | 6.4 |
| Snipers | 27 | 13 | 29 | 4.9 | 2.4 | 5.3 |
| Spies | 13 | 7 | 17 | 2.4 | 1.3 | 3.1 |