MinjDude Maybe
| W-L-T | Winrate | Round W-L-T | Round Winrate |
| 2-2-0 | 50.00% | 5-8-1 | 39.29% |
Totals
| Logs | 4 |
| Wins-Losses-Ties | 2-2-0 |
| Winrate | 50.00% |
| Rounds Won-Lost-Tied | 5-8-1 |
| Round winrate | 39.29% |
| Kills | 61 |
| Deaths | 117 |
| Assists | 21 |
| Time played | 1:17:27 |
| Damage | 18,273 |
| Damage taken | 27,843 |
| Heals received | 3,616 |
| Airshots | 104 |
| Medkit score | 61 |
| Healing from medkits | 1,797 |
| Backstabs | 0 |
| Headshots | 0 |
| Headshot kills | 11 |
| Sentry score | 0 |
| Healing | 49 |
| Capture points captured | 6 |
| Intelligences captured | 0 |
| Übers | 0 |
| Drops | 0 |
| Advantages lost | 0 |
| Deaths after über | 0 |
| Deaths before über | 0 |
Averages
| Kills per 30 minutes | 23.6 |
| Deaths per 30 minutes | 45.3 |
| Assists per 30 minutes | 8.1 |
| Damage per minute | 236 |
| Damage taken per minute | 359 |
| Heals received per minute | 47 |
| Airshots per 30 minutes | 40.3 |
| Medkit score per 30 minutes | 23.6 |
| Healing from medkits per minute | 23.2 |
| Backstabs per 30 minutes | 0.0 |
| Headshots per 30 minutes | 0.0 |
| Headshot kills per 30 minutes | 4.3 |
| Sentry score per 30 minutes | 0.0 |
| Capture points captured per 30 minutes | 2.3 |
| Intelligences captured per 30 minutes | 0.0 |
| Healing per minute | 1 |
| Übers per 30 minutes | 0.0 |
| Drops per 30 minutes | 0.0 |
| Advantages lost per 30 minutes | 0.0 |
| Deaths after über per 30 minutes | 0.0 |
| Deaths before über per 30 minutes | 0.0 |
Per Class
| Classes | K | D | A | K/30 | D/30 | A/30 |
|---|---|---|---|---|---|---|
| Scouts | 7 | 19 | 10 | 2.7 | 7.4 | 3.9 |
| Soldiers | 22 | 63 | 30 | 8.5 | 24.4 | 11.6 |
| Pyros | 0 | 0 | 0 | 0.0 | 0.0 | 0.0 |
| Demos | 1 | 2 | 3 | 0.4 | 0.8 | 1.2 |
| Heavies | 2 | 6 | 2 | 0.8 | 2.3 | 0.8 |
| Engineers | 0 | 0 | 0 | 0.0 | 0.0 | 0.0 |
| Medics | 15 | 12 | 23 | 5.8 | 4.6 | 8.9 |
| Snipers | 12 | 10 | 12 | 4.6 | 3.9 | 4.6 |
| Spies | 2 | 1 | 2 | 0.8 | 0.4 | 0.8 |