e
| W-L-T | Winrate | Round W-L-T | Round Winrate |
| 15-11-0 | 57.69% | 61-53-3 | 53.42% |
Totals
| Logs | 21 |
| Wins-Losses-Ties | 12-9-0 |
| Winrate | 57.14% |
| Rounds Won-Lost-Tied | 45-39-2 |
| Round winrate | 53.49% |
| Kills | 243 |
| Deaths | 361 |
| Assists | 130 |
| Time played | 7:37:25 |
| Damage | 100,521 |
| Damage taken | 127,671 |
| Heals received | 77,925 |
| Airshots | 6 |
| Medkit score | 359 |
| Healing from medkits | 9,320 |
| Backstabs | 0 |
| Headshots | 0 |
| Headshot kills | 0 |
| Sentry score | 0 |
| Healing | 20,598 |
| Capture points captured | 100 |
| Intelligences captured | 0 |
| Übers | 6 |
| Drops | 2 |
| Advantages lost | 2 |
| Deaths after über | 4 |
| Deaths before über | 0 |
Averages
| Kills per 30 minutes | 15.9 |
| Deaths per 30 minutes | 23.7 |
| Assists per 30 minutes | 8.5 |
| Damage per minute | 220 |
| Damage taken per minute | 279 |
| Heals received per minute | 170 |
| Airshots per 30 minutes | 0.4 |
| Medkit score per 30 minutes | 23.5 |
| Healing from medkits per minute | 20.4 |
| Backstabs per 30 minutes | 0.0 |
| Headshots per 30 minutes | 0.0 |
| Headshot kills per 30 minutes | 0.0 |
| Sentry score per 30 minutes | 0.0 |
| Capture points captured per 30 minutes | 6.6 |
| Intelligences captured per 30 minutes | 0.0 |
| Healing per minute | 45 |
| Übers per 30 minutes | 0.4 |
| Drops per 30 minutes | 0.1 |
| Advantages lost per 30 minutes | 0.1 |
| Deaths after über per 30 minutes | 0.3 |
| Deaths before über per 30 minutes | 0.0 |
Per Class
| Classes | K | D | A | K/30 | D/30 | A/30 |
|---|---|---|---|---|---|---|
| Scouts | 88 | 162 | 139 | 5.8 | 10.6 | 9.1 |
| Soldiers | 115 | 182 | 175 | 7.5 | 11.9 | 11.5 |
| Pyros | 2 | 6 | 5 | 0.1 | 0.4 | 0.3 |
| Demos | 98 | 106 | 129 | 6.4 | 7.0 | 8.5 |
| Heavies | 0 | 9 | 2 | 0.0 | 0.6 | 0.1 |
| Engineers | 3 | 2 | 4 | 0.2 | 0.1 | 0.3 |
| Medics | 47 | 9 | 68 | 3.1 | 0.6 | 4.5 |
| Snipers | 9 | 19 | 10 | 0.6 | 1.2 | 0.7 |
| Spies | 6 | 5 | 8 | 0.4 | 0.3 | 0.5 |