
Ciber
W-L-T | Winrate | Round W-L-T | Round Winrate |
2-8-0 | 20.00% | 10-25-1 | 29.17% |
Totals
Logs | 10 |
Wins-Losses-Ties | 2-8-0 |
Winrate | 20.00% |
Rounds Won-Lost-Tied | 10-25-1 |
Round winrate | 29.17% |
Kills | 75 |
Deaths | 112 |
Assists | 39 |
Time played | 3:02:15 |
Damage | 25,248 |
Damage taken | 45,310 |
Heals received | 32,050 |
Airshots | 0 |
Medkit score | 109 |
Healing from medkits | 3,734 |
Backstabs | 2 |
Headshots | 0 |
Headshot kills | 0 |
Sentry score | 0 |
Healing | 35,608 |
Capture points captured | 41 |
Intelligences captured | 0 |
Übers | 11 |
Drops | 1 |
Advantages lost | 3 |
Deaths after über | 5 |
Deaths before über | 2 |
Averages
Kills per 30 minutes | 12.3 |
Deaths per 30 minutes | 18.4 |
Assists per 30 minutes | 6.4 |
Damage per minute | 139 |
Damage taken per minute | 249 |
Heals received per minute | 176 |
Airshots per 30 minutes | 0.0 |
Medkit score per 30 minutes | 17.9 |
Healing from medkits per minute | 20.5 |
Backstabs per 30 minutes | 0.3 |
Headshots per 30 minutes | 0.0 |
Headshot kills per 30 minutes | 0.0 |
Sentry score per 30 minutes | 0.0 |
Capture points captured per 30 minutes | 6.7 |
Intelligences captured per 30 minutes | 0.0 |
Healing per minute | 195 |
Übers per 30 minutes | 1.8 |
Drops per 30 minutes | 0.2 |
Advantages lost per 30 minutes | 0.5 |
Deaths after über per 30 minutes | 0.8 |
Deaths before über per 30 minutes | 0.3 |
Per Class
Classes | K | D | A | K/30 | D/30 | A/30 |
---|---|---|---|---|---|---|
Scouts | 29 | 42 | 38 | 4.8 | 6.9 | 6.3 |
Soldiers | 27 | 45 | 37 | 4.4 | 7.4 | 6.1 |
Pyros | 1 | 2 | 2 | 0.2 | 0.3 | 0.3 |
Demos | 9 | 16 | 20 | 1.5 | 2.6 | 3.3 |
Heavies | 1 | 1 | 1 | 0.2 | 0.2 | 0.2 |
Engineers | 0 | 0 | 0 | 0.0 | 0.0 | 0.0 |
Medics | 7 | 0 | 15 | 1.2 | 0.0 | 2.5 |
Snipers | 0 | 0 | 0 | 0.0 | 0.0 | 0.0 |
Spies | 1 | 5 | 1 | 0.2 | 0.8 | 0.2 |