polarstar
| W-L-T | Winrate | Round W-L-T | Round Winrate |
| 172-210-35 | 45.44% | 768-939-179 | 45.47% |
Totals
| Logs | 410 |
| Wins-Losses-Ties | 171-204-35 |
| Winrate | 45.98% |
| Rounds Won-Lost-Tied | 752-896-173 |
| Round winrate | 46.05% |
| Kills | 1,996 |
| Deaths | 3,846 |
| Assists | 3,877 |
| Time played | 147:45:56 |
| Damage | 591,417 |
| Damage taken | 1,465,629 |
| Heals received | 414,744 |
| Airshots | 78 |
| Medkit score | 5,384 |
| Healing from medkits | 175,842 |
| Backstabs | 6 |
| Headshots | 0 |
| Headshot kills | 4 |
| Sentry score | 0 |
| Healing | 7,149,952 |
| Capture points captured | 1,466 |
| Intelligences captured | 0 |
| Übers | 2,579 |
| Drops | 268 |
| Advantages lost | 345 |
| Deaths after über | 651 |
| Deaths before über | 76 |
Averages
| Kills per 30 minutes | 6.8 |
| Deaths per 30 minutes | 13.0 |
| Assists per 30 minutes | 13.1 |
| Damage per minute | 67 |
| Damage taken per minute | 165 |
| Heals received per minute | 47 |
| Airshots per 30 minutes | 0.3 |
| Medkit score per 30 minutes | 18.2 |
| Healing from medkits per minute | 19.8 |
| Backstabs per 30 minutes | 0.0 |
| Headshots per 30 minutes | 0.0 |
| Headshot kills per 30 minutes | 0.0 |
| Sentry score per 30 minutes | 0.0 |
| Capture points captured per 30 minutes | 5.0 |
| Intelligences captured per 30 minutes | 0.0 |
| Healing per minute | 806 |
| Übers per 30 minutes | 8.7 |
| Drops per 30 minutes | 0.9 |
| Advantages lost per 30 minutes | 1.2 |
| Deaths after über per 30 minutes | 2.2 |
| Deaths before über per 30 minutes | 0.3 |
Per Class
| Classes | K | D | A | K/30 | D/30 | A/30 |
|---|---|---|---|---|---|---|
| Scouts | 560 | 1,324 | 1,673 | 1.9 | 4.5 | 5.7 |
| Soldiers | 825 | 1,679 | 2,433 | 2.8 | 5.7 | 8.2 |
| Pyros | 23 | 37 | 79 | 0.1 | 0.1 | 0.3 |
| Demos | 288 | 639 | 855 | 1.0 | 2.2 | 2.9 |
| Heavies | 28 | 39 | 98 | 0.1 | 0.1 | 0.3 |
| Engineers | 11 | 24 | 52 | 0.0 | 0.1 | 0.2 |
| Medics | 299 | 51 | 724 | 1.0 | 0.2 | 2.4 |
| Snipers | 38 | 90 | 76 | 0.1 | 0.3 | 0.3 |
| Spies | 33 | 58 | 78 | 0.1 | 0.2 | 0.3 |