quasi
W-L-T | Winrate | Round W-L-T | Round Winrate |
2-5-1 | 31.25% | 8-9-0 | 47.06% |
Totals
Logs | 8 |
Wins-Losses-Ties | 2-5-1 |
Winrate | 31.25% |
Rounds Won-Lost-Tied | 8-9-0 |
Round winrate | 47.06% |
Kills | 124 |
Deaths | 135 |
Assists | 21 |
Time played | 2:44:27 |
Damage | 45,433 |
Damage taken | 43,915 |
Heals received | 12,441 |
Airshots | 0 |
Medkit score | 34 |
Healing from medkits | 630 |
Backstabs | 0 |
Headshots | 0 |
Headshot kills | 99 |
Sentry score | 0 |
Healing | 0 |
Capture points captured | 0 |
Intelligences captured | 0 |
Übers | 0 |
Drops | 0 |
Advantages lost | 0 |
Deaths after über | 0 |
Deaths before über | 0 |
Averages
Kills per 30 minutes | 22.6 |
Deaths per 30 minutes | 24.6 |
Assists per 30 minutes | 3.8 |
Damage per minute | 276 |
Damage taken per minute | 267 |
Heals received per minute | 76 |
Airshots per 30 minutes | 0.0 |
Medkit score per 30 minutes | 6.2 |
Healing from medkits per minute | 3.8 |
Backstabs per 30 minutes | 0.0 |
Headshots per 30 minutes | 0.0 |
Headshot kills per 30 minutes | 18.1 |
Sentry score per 30 minutes | 0.0 |
Capture points captured per 30 minutes | 0.0 |
Intelligences captured per 30 minutes | 0.0 |
Healing per minute | 0 |
Übers per 30 minutes | 0.0 |
Drops per 30 minutes | 0.0 |
Advantages lost per 30 minutes | 0.0 |
Deaths after über per 30 minutes | 0.0 |
Deaths before über per 30 minutes | 0.0 |
Per Class
Classes | K | D | A | K/30 | D/30 | A/30 |
---|---|---|---|---|---|---|
Scouts | 11 | 9 | 13 | 2.0 | 1.6 | 2.4 |
Soldiers | 13 | 15 | 15 | 2.4 | 2.7 | 2.7 |
Pyros | 11 | 6 | 16 | 2.0 | 1.1 | 2.9 |
Demos | 17 | 7 | 20 | 3.1 | 1.3 | 3.6 |
Heavies | 7 | 8 | 11 | 1.3 | 1.5 | 2.0 |
Engineers | 12 | 4 | 12 | 2.2 | 0.7 | 2.2 |
Medics | 12 | 0 | 12 | 2.2 | 0.0 | 2.2 |
Snipers | 37 | 43 | 37 | 6.7 | 7.8 | 6.7 |
Spies | 4 | 42 | 9 | 0.7 | 7.7 | 1.6 |