JJ Vile
| W-L-T | Winrate | Round W-L-T | Round Winrate |
| 8-86-2 | 9.38% | 49-369-16 | 13.13% |
Totals
| Logs | 96 |
| Wins-Losses-Ties | 8-86-2 |
| Winrate | 9.38% |
| Rounds Won-Lost-Tied | 49-369-16 |
| Round winrate | 13.13% |
| Kills | 1,034 |
| Deaths | 1,709 |
| Assists | 318 |
| Time played | 29:06:40 |
| Damage | 329,286 |
| Damage taken | 450,513 |
| Heals received | 206,888 |
| Airshots | 1 |
| Medkit score | 1,252 |
| Healing from medkits | 35,706 |
| Backstabs | 5 |
| Headshots | 0 |
| Headshot kills | 0 |
| Sentry score | 0 |
| Healing | 0 |
| Capture points captured | 239 |
| Intelligences captured | 0 |
| Übers | 0 |
| Drops | 0 |
| Advantages lost | 0 |
| Deaths after über | 0 |
| Deaths before über | 0 |
Averages
| Kills per 30 minutes | 17.8 |
| Deaths per 30 minutes | 29.4 |
| Assists per 30 minutes | 5.5 |
| Damage per minute | 189 |
| Damage taken per minute | 258 |
| Heals received per minute | 118 |
| Airshots per 30 minutes | 0.0 |
| Medkit score per 30 minutes | 21.5 |
| Healing from medkits per minute | 20.4 |
| Backstabs per 30 minutes | 0.1 |
| Headshots per 30 minutes | 0.0 |
| Headshot kills per 30 minutes | 0.0 |
| Sentry score per 30 minutes | 0.0 |
| Capture points captured per 30 minutes | 4.1 |
| Intelligences captured per 30 minutes | 0.0 |
| Healing per minute | 0 |
| Übers per 30 minutes | 0.0 |
| Drops per 30 minutes | 0.0 |
| Advantages lost per 30 minutes | 0.0 |
| Deaths after über per 30 minutes | 0.0 |
| Deaths before über per 30 minutes | 0.0 |
Per Class
| Classes | K | D | A | K/30 | D/30 | A/30 |
|---|---|---|---|---|---|---|
| Scouts | 284 | 686 | 382 | 4.9 | 11.8 | 6.6 |
| Soldiers | 372 | 600 | 491 | 6.4 | 10.3 | 8.4 |
| Pyros | 3 | 4 | 4 | 0.1 | 0.1 | 0.1 |
| Demos | 158 | 306 | 211 | 2.7 | 5.3 | 3.6 |
| Heavies | 7 | 14 | 8 | 0.1 | 0.2 | 0.1 |
| Engineers | 5 | 8 | 6 | 0.1 | 0.1 | 0.1 |
| Medics | 157 | 22 | 198 | 2.7 | 0.4 | 3.4 |
| Snipers | 29 | 32 | 32 | 0.5 | 0.5 | 0.5 |
| Spies | 19 | 27 | 20 | 0.3 | 0.5 | 0.3 |