Mafia <3
| W-L-T | Winrate | Round W-L-T | Round Winrate |
| 2-4-2 | 37.50% | 6-6-0 | 50.00% |
Totals
| Logs | 5 |
| Wins-Losses-Ties | 2-2-1 |
| Winrate | 50.00% |
| Rounds Won-Lost-Tied | 5-3-0 |
| Round winrate | 62.50% |
| Kills | 28 |
| Deaths | 74 |
| Assists | 16 |
| Time played | 1:41:25 |
| Damage | 8,581 |
| Damage taken | 21,757 |
| Heals received | 4,829 |
| Airshots | 0 |
| Medkit score | 45 |
| Healing from medkits | 1,373 |
| Backstabs | 0 |
| Headshots | 0 |
| Headshot kills | 0 |
| Sentry score | 0 |
| Healing | 0 |
| Capture points captured | 4 |
| Intelligences captured | 0 |
| Übers | 0 |
| Drops | 0 |
| Advantages lost | 0 |
| Deaths after über | 0 |
| Deaths before über | 0 |
Averages
| Kills per 30 minutes | 8.3 |
| Deaths per 30 minutes | 21.9 |
| Assists per 30 minutes | 4.7 |
| Damage per minute | 85 |
| Damage taken per minute | 215 |
| Heals received per minute | 48 |
| Airshots per 30 minutes | 0.0 |
| Medkit score per 30 minutes | 13.3 |
| Healing from medkits per minute | 13.5 |
| Backstabs per 30 minutes | 0.0 |
| Headshots per 30 minutes | 0.0 |
| Headshot kills per 30 minutes | 0.0 |
| Sentry score per 30 minutes | 0.0 |
| Capture points captured per 30 minutes | 1.2 |
| Intelligences captured per 30 minutes | 0.0 |
| Healing per minute | 0 |
| Übers per 30 minutes | 0.0 |
| Drops per 30 minutes | 0.0 |
| Advantages lost per 30 minutes | 0.0 |
| Deaths after über per 30 minutes | 0.0 |
| Deaths before über per 30 minutes | 0.0 |
Per Class
| Classes | K | D | A | K/30 | D/30 | A/30 |
|---|---|---|---|---|---|---|
| Scouts | 7 | 9 | 11 | 2.1 | 2.7 | 3.3 |
| Soldiers | 9 | 17 | 11 | 2.7 | 5.0 | 3.3 |
| Pyros | 3 | 10 | 3 | 0.9 | 3.0 | 0.9 |
| Demos | 4 | 15 | 5 | 1.2 | 4.4 | 1.5 |
| Heavies | 1 | 16 | 9 | 0.3 | 4.7 | 2.7 |
| Engineers | 3 | 22 | 4 | 0.9 | 6.5 | 1.2 |
| Medics | 1 | 0 | 1 | 0.3 | 0.0 | 0.3 |
| Snipers | 1 | 18 | 1 | 0.3 | 5.3 | 0.3 |
| Spies | 9 | 14 | 15 | 2.7 | 4.1 | 4.4 |