Quack
| W-L-T | Winrate | Round W-L-T | Round Winrate |
| 167-125-0 | 57.19% | 391-327-13 | 54.38% |
Totals
| Logs | 292 |
| Wins-Losses-Ties | 167-125-0 |
| Winrate | 57.19% |
| Rounds Won-Lost-Tied | 391-327-13 |
| Round winrate | 54.38% |
| Kills | 6,031 |
| Deaths | 5,884 |
| Assists | 1,144 |
| Time played | 82:25:51 |
| Damage | 1,365,658 |
| Damage taken | 1,199,240 |
| Heals received | 171,967 |
| Airshots | 147 |
| Medkit score | 8,278 |
| Healing from medkits | 308,826 |
| Backstabs | 0 |
| Headshots | 0 |
| Headshot kills | 0 |
| Sentry score | 0 |
| Healing | 62,199 |
| Capture points captured | 0 |
| Intelligences captured | 0 |
| Übers | 5 |
| Drops | 7 |
| Advantages lost | 2 |
| Deaths after über | 0 |
| Deaths before über | 0 |
Averages
| Kills per 30 minutes | 36.6 |
| Deaths per 30 minutes | 35.7 |
| Assists per 30 minutes | 6.9 |
| Damage per minute | 276 |
| Damage taken per minute | 242 |
| Heals received per minute | 35 |
| Airshots per 30 minutes | 0.9 |
| Medkit score per 30 minutes | 50.2 |
| Healing from medkits per minute | 62.4 |
| Backstabs per 30 minutes | 0.0 |
| Headshots per 30 minutes | 0.0 |
| Headshot kills per 30 minutes | 0.0 |
| Sentry score per 30 minutes | 0.0 |
| Capture points captured per 30 minutes | 0.0 |
| Intelligences captured per 30 minutes | 0.0 |
| Healing per minute | 13 |
| Übers per 30 minutes | 0.0 |
| Drops per 30 minutes | 0.0 |
| Advantages lost per 30 minutes | 0.0 |
| Deaths after über per 30 minutes | 0.0 |
| Deaths before über per 30 minutes | 0.0 |
Per Class
| Classes | K | D | A | K/30 | D/30 | A/30 |
|---|---|---|---|---|---|---|
| Scouts | 0 | 0 | 0 | 0.0 | 0.0 | 0.0 |
| Soldiers | 4,447 | 4,068 | 5,173 | 27.0 | 24.7 | 31.4 |
| Pyros | 0 | 0 | 0 | 0.0 | 0.0 | 0.0 |
| Demos | 1,072 | 780 | 1,366 | 6.5 | 4.7 | 8.3 |
| Heavies | 0 | 1 | 1 | 0.0 | 0.0 | 0.0 |
| Engineers | 0 | 0 | 0 | 0.0 | 0.0 | 0.0 |
| Medics | 512 | 271 | 635 | 3.1 | 1.6 | 3.9 |
| Snipers | 0 | 0 | 0 | 0.0 | 0.0 | 0.0 |
| Spies | 0 | 0 | 0 | 0.0 | 0.0 | 0.0 |