refresh
W-L-T | Winrate | Round W-L-T | Round Winrate |
16-12-2 | 56.67% | 64-53-0 | 54.70% |
Totals
Logs | 30 |
Wins-Losses-Ties | 16-12-2 |
Winrate | 56.67% |
Rounds Won-Lost-Tied | 64-53-0 |
Round winrate | 54.70% |
Kills | 559 |
Deaths | 369 |
Assists | 206 |
Time played | 11:19:12 |
Damage | 159,416 |
Damage taken | 118,512 |
Heals received | 71,859 |
Airshots | 8 |
Medkit score | 631 |
Healing from medkits | 15,403 |
Backstabs | 2 |
Headshots | 0 |
Headshot kills | 32 |
Sentry score | 0 |
Healing | 17,593 |
Capture points captured | 150 |
Intelligences captured | 0 |
Übers | 9 |
Drops | 1 |
Advantages lost | 0 |
Deaths after über | 0 |
Deaths before über | 0 |
Averages
Kills per 30 minutes | 24.7 |
Deaths per 30 minutes | 16.3 |
Assists per 30 minutes | 9.1 |
Damage per minute | 235 |
Damage taken per minute | 174 |
Heals received per minute | 106 |
Airshots per 30 minutes | 0.4 |
Medkit score per 30 minutes | 27.9 |
Healing from medkits per minute | 22.7 |
Backstabs per 30 minutes | 0.1 |
Headshots per 30 minutes | 0.0 |
Headshot kills per 30 minutes | 1.4 |
Sentry score per 30 minutes | 0.0 |
Capture points captured per 30 minutes | 6.6 |
Intelligences captured per 30 minutes | 0.0 |
Healing per minute | 26 |
Übers per 30 minutes | 0.4 |
Drops per 30 minutes | 0.0 |
Advantages lost per 30 minutes | 0.0 |
Deaths after über per 30 minutes | 0.0 |
Deaths before über per 30 minutes | 0.0 |
Per Class
Classes | K | D | A | K/30 | D/30 | A/30 |
---|---|---|---|---|---|---|
Scouts | 123 | 125 | 191 | 5.4 | 5.5 | 8.4 |
Soldiers | 202 | 130 | 282 | 8.9 | 5.7 | 12.5 |
Pyros | 6 | 4 | 8 | 0.3 | 0.2 | 0.4 |
Demos | 98 | 78 | 122 | 4.3 | 3.4 | 5.4 |
Heavies | 7 | 2 | 7 | 0.3 | 0.1 | 0.3 |
Engineers | 5 | 2 | 5 | 0.2 | 0.1 | 0.2 |
Medics | 96 | 15 | 126 | 4.2 | 0.7 | 5.6 |
Snipers | 17 | 9 | 19 | 0.8 | 0.4 | 0.8 |
Spies | 5 | 2 | 5 | 0.2 | 0.1 | 0.2 |