 
			MultidimensionalPingasConstruct
| W-L-T | Winrate | Round W-L-T | Round Winrate | 
| 1-6-0 | 14.29% | 2-29-1 | 7.81% | 
Totals
| Logs | 7 | 
| Wins-Losses-Ties | 1-6-0 | 
| Winrate | 14.29% | 
| Rounds Won-Lost-Tied | 2-29-1 | 
| Round winrate | 7.81% | 
| Kills | 15 | 
| Deaths | 88 | 
| Assists | 2 | 
| Time played | 1:38:52 | 
| Damage | 11,201 | 
| Damage taken | 21,480 | 
| Heals received | 11,575 | 
| Airshots | 2 | 
| Medkit score | 41 | 
| Healing from medkits | 1,580 | 
| Backstabs | 0 | 
| Headshots | 0 | 
| Headshot kills | 0 | 
| Sentry score | 0 | 
| Healing | 0 | 
| Capture points captured | 6 | 
| Intelligences captured | 0 | 
| Übers | 0 | 
| Drops | 0 | 
| Advantages lost | 0 | 
| Deaths after über | 0 | 
| Deaths before über | 0 | 
Averages
| Kills per 30 minutes | 4.6 | 
| Deaths per 30 minutes | 26.7 | 
| Assists per 30 minutes | 0.6 | 
| Damage per minute | 113 | 
| Damage taken per minute | 217 | 
| Heals received per minute | 117 | 
| Airshots per 30 minutes | 0.6 | 
| Medkit score per 30 minutes | 12.4 | 
| Healing from medkits per minute | 16.0 | 
| Backstabs per 30 minutes | 0.0 | 
| Headshots per 30 minutes | 0.0 | 
| Headshot kills per 30 minutes | 0.0 | 
| Sentry score per 30 minutes | 0.0 | 
| Capture points captured per 30 minutes | 1.8 | 
| Intelligences captured per 30 minutes | 0.0 | 
| Healing per minute | 0 | 
| Übers per 30 minutes | 0.0 | 
| Drops per 30 minutes | 0.0 | 
| Advantages lost per 30 minutes | 0.0 | 
| Deaths after über per 30 minutes | 0.0 | 
| Deaths before über per 30 minutes | 0.0 | 
Per Class
| Classes | K | D | A | K/30 | D/30 | A/30 | 
|---|---|---|---|---|---|---|
| Scouts | 5 | 34 | 6 | 1.5 | 10.3 | 1.8 | 
| Soldiers | 8 | 33 | 9 | 2.4 | 10.0 | 2.7 | 
| Pyros | 0 | 0 | 0 | 0.0 | 0.0 | 0.0 | 
| Demos | 2 | 19 | 2 | 0.6 | 5.8 | 0.6 | 
| Heavies | 0 | 0 | 0 | 0.0 | 0.0 | 0.0 | 
| Engineers | 0 | 0 | 0 | 0.0 | 0.0 | 0.0 | 
| Medics | 0 | 0 | 0 | 0.0 | 0.0 | 0.0 | 
| Snipers | 0 | 1 | 0 | 0.0 | 0.3 | 0.0 | 
| Spies | 0 | 0 | 0 | 0.0 | 0.0 | 0.0 | 
 
		 
			 
			 
			 
			