Heavy A
| W-L-T | Winrate | Round W-L-T | Round Winrate |
| 10-10-0 | 50.00% | 57-58-1 | 49.57% |
Totals
| Logs | 20 |
| Wins-Losses-Ties | 10-10-0 |
| Winrate | 50.00% |
| Rounds Won-Lost-Tied | 57-58-1 |
| Round winrate | 49.57% |
| Kills | 137 |
| Deaths | 227 |
| Assists | 111 |
| Time played | 5:13:31 |
| Damage | 34,846 |
| Damage taken | 67,318 |
| Heals received | 40,311 |
| Airshots | 0 |
| Medkit score | 108 |
| Healing from medkits | 4,106 |
| Backstabs | 0 |
| Headshots | 0 |
| Headshot kills | 0 |
| Sentry score | 0 |
| Healing | 5,550 |
| Capture points captured | 58 |
| Intelligences captured | 0 |
| Übers | 2 |
| Drops | 2 |
| Advantages lost | 0 |
| Deaths after über | 1 |
| Deaths before über | 0 |
Averages
| Kills per 30 minutes | 13.1 |
| Deaths per 30 minutes | 21.7 |
| Assists per 30 minutes | 10.6 |
| Damage per minute | 111 |
| Damage taken per minute | 215 |
| Heals received per minute | 129 |
| Airshots per 30 minutes | 0.0 |
| Medkit score per 30 minutes | 10.3 |
| Healing from medkits per minute | 13.1 |
| Backstabs per 30 minutes | 0.0 |
| Headshots per 30 minutes | 0.0 |
| Headshot kills per 30 minutes | 0.0 |
| Sentry score per 30 minutes | 0.0 |
| Capture points captured per 30 minutes | 5.5 |
| Intelligences captured per 30 minutes | 0.0 |
| Healing per minute | 18 |
| Übers per 30 minutes | 0.2 |
| Drops per 30 minutes | 0.2 |
| Advantages lost per 30 minutes | 0.0 |
| Deaths after über per 30 minutes | 0.1 |
| Deaths before über per 30 minutes | 0.0 |
Per Class
| Classes | K | D | A | K/30 | D/30 | A/30 |
|---|---|---|---|---|---|---|
| Scouts | 33 | 50 | 58 | 3.2 | 4.8 | 5.5 |
| Soldiers | 31 | 30 | 51 | 3.0 | 2.9 | 4.9 |
| Pyros | 11 | 23 | 19 | 1.1 | 2.2 | 1.8 |
| Demos | 17 | 49 | 30 | 1.6 | 4.7 | 2.9 |
| Heavies | 9 | 22 | 24 | 0.9 | 2.1 | 2.3 |
| Engineers | 7 | 13 | 9 | 0.7 | 1.2 | 0.9 |
| Medics | 12 | 2 | 26 | 1.1 | 0.2 | 2.5 |
| Snipers | 8 | 24 | 14 | 0.8 | 2.3 | 1.3 |
| Spies | 7 | 10 | 15 | 0.7 | 1.0 | 1.4 |