Zuma
| W-L-T | Winrate | Round W-L-T | Round Winrate |
| 6-0-0 | 100.00% | 16-0-0 | 100.00% |
Totals
| Logs | 6 |
| Wins-Losses-Ties | 6-0-0 |
| Winrate | 100.00% |
| Rounds Won-Lost-Tied | 16-0-0 |
| Round winrate | 100.00% |
| Kills | 80 |
| Deaths | 42 |
| Assists | 27 |
| Time played | 54:43 |
| Damage | 15,302 |
| Damage taken | 11,856 |
| Heals received | 6,771 |
| Airshots | 1 |
| Medkit score | 109 |
| Healing from medkits | 3,916 |
| Backstabs | 0 |
| Headshots | 0 |
| Headshot kills | 0 |
| Sentry score | 0 |
| Healing | 3,650 |
| Capture points captured | 15 |
| Intelligences captured | 0 |
| Übers | 3 |
| Drops | 1 |
| Advantages lost | 0 |
| Deaths after über | 0 |
| Deaths before über | 0 |
Averages
| Kills per 30 minutes | 43.9 |
| Deaths per 30 minutes | 23.0 |
| Assists per 30 minutes | 14.8 |
| Damage per minute | 280 |
| Damage taken per minute | 217 |
| Heals received per minute | 124 |
| Airshots per 30 minutes | 0.5 |
| Medkit score per 30 minutes | 59.8 |
| Healing from medkits per minute | 71.6 |
| Backstabs per 30 minutes | 0.0 |
| Headshots per 30 minutes | 0.0 |
| Headshot kills per 30 minutes | 0.0 |
| Sentry score per 30 minutes | 0.0 |
| Capture points captured per 30 minutes | 8.2 |
| Intelligences captured per 30 minutes | 0.0 |
| Healing per minute | 67 |
| Übers per 30 minutes | 1.6 |
| Drops per 30 minutes | 0.5 |
| Advantages lost per 30 minutes | 0.0 |
| Deaths after über per 30 minutes | 0.0 |
| Deaths before über per 30 minutes | 0.0 |
Per Class
| Classes | K | D | A | K/30 | D/30 | A/30 |
|---|---|---|---|---|---|---|
| Scouts | 16 | 13 | 21 | 8.8 | 7.1 | 11.5 |
| Soldiers | 18 | 7 | 24 | 9.9 | 3.8 | 13.2 |
| Pyros | 1 | 0 | 4 | 0.5 | 0.0 | 2.2 |
| Demos | 13 | 4 | 16 | 7.1 | 2.2 | 8.8 |
| Heavies | 0 | 0 | 0 | 0.0 | 0.0 | 0.0 |
| Engineers | 4 | 1 | 4 | 2.2 | 0.5 | 2.2 |
| Medics | 9 | 1 | 11 | 4.9 | 0.5 | 6.0 |
| Snipers | 11 | 10 | 19 | 6.0 | 5.5 | 10.4 |
| Spies | 8 | 3 | 8 | 4.4 | 1.6 | 4.4 |