,.,.,
| W-L-T | Winrate | Round W-L-T | Round Winrate |
| 89-133-13 | 40.64% | 373-559-90 | 40.90% |
Totals
| Logs | 234 |
| Wins-Losses-Ties | 89-132-13 |
| Winrate | 40.81% |
| Rounds Won-Lost-Tied | 373-549-90 |
| Round winrate | 41.30% |
| Kills | 3,422 |
| Deaths | 4,461 |
| Assists | 1,204 |
| Time played | 82:32:50 |
| Damage | 1,105,224 |
| Damage taken | 1,128,261 |
| Heals received | 707,418 |
| Airshots | 83 |
| Medkit score | 5,368 |
| Healing from medkits | 181,374 |
| Backstabs | 101 |
| Headshots | 0 |
| Headshot kills | 46 |
| Sentry score | 0 |
| Healing | 124,728 |
| Capture points captured | 581 |
| Intelligences captured | 0 |
| Übers | 38 |
| Drops | 10 |
| Advantages lost | 6 |
| Deaths after über | 11 |
| Deaths before über | 3 |
Averages
| Kills per 30 minutes | 20.7 |
| Deaths per 30 minutes | 27.0 |
| Assists per 30 minutes | 7.3 |
| Damage per minute | 223 |
| Damage taken per minute | 228 |
| Heals received per minute | 143 |
| Airshots per 30 minutes | 0.5 |
| Medkit score per 30 minutes | 32.5 |
| Healing from medkits per minute | 36.6 |
| Backstabs per 30 minutes | 0.6 |
| Headshots per 30 minutes | 0.0 |
| Headshot kills per 30 minutes | 0.3 |
| Sentry score per 30 minutes | 0.0 |
| Capture points captured per 30 minutes | 3.5 |
| Intelligences captured per 30 minutes | 0.0 |
| Healing per minute | 25 |
| Übers per 30 minutes | 0.2 |
| Drops per 30 minutes | 0.1 |
| Advantages lost per 30 minutes | 0.0 |
| Deaths after über per 30 minutes | 0.1 |
| Deaths before über per 30 minutes | 0.0 |
Per Class
| Classes | K | D | A | K/30 | D/30 | A/30 |
|---|---|---|---|---|---|---|
| Scouts | 594 | 1,495 | 882 | 3.6 | 9.1 | 5.3 |
| Soldiers | 1,620 | 1,709 | 2,122 | 9.8 | 10.4 | 12.9 |
| Pyros | 28 | 35 | 36 | 0.2 | 0.2 | 0.2 |
| Demos | 595 | 779 | 797 | 3.6 | 4.7 | 4.8 |
| Heavies | 41 | 82 | 65 | 0.2 | 0.5 | 0.4 |
| Engineers | 19 | 65 | 30 | 0.1 | 0.4 | 0.2 |
| Medics | 472 | 81 | 623 | 2.9 | 0.5 | 3.8 |
| Snipers | 43 | 86 | 53 | 0.3 | 0.5 | 0.3 |
| Spies | 30 | 46 | 40 | 0.2 | 0.3 | 0.2 |