Can
| W-L-T | Winrate | Round W-L-T | Round Winrate |
| 0-10-0 | 0.00% | 0-26-0 | 0.00% |
Totals
| Logs | 10 |
| Wins-Losses-Ties | 0-10-0 |
| Winrate | 0.00% |
| Rounds Won-Lost-Tied | 0-26-0 |
| Round winrate | 0.00% |
| Kills | 43 |
| Deaths | 127 |
| Assists | 31 |
| Time played | 2:27:20 |
| Damage | 17,411 |
| Damage taken | 29,271 |
| Heals received | 7,399 |
| Airshots | 0 |
| Medkit score | 35 |
| Healing from medkits | 951 |
| Backstabs | 0 |
| Headshots | 0 |
| Headshot kills | 0 |
| Sentry score | 0 |
| Healing | 6,887 |
| Capture points captured | 2 |
| Intelligences captured | 0 |
| Übers | 1 |
| Drops | 0 |
| Advantages lost | 0 |
| Deaths after über | 1 |
| Deaths before über | 0 |
Averages
| Kills per 30 minutes | 8.8 |
| Deaths per 30 minutes | 25.9 |
| Assists per 30 minutes | 6.3 |
| Damage per minute | 118 |
| Damage taken per minute | 199 |
| Heals received per minute | 50 |
| Airshots per 30 minutes | 0.0 |
| Medkit score per 30 minutes | 7.1 |
| Healing from medkits per minute | 6.5 |
| Backstabs per 30 minutes | 0.0 |
| Headshots per 30 minutes | 0.0 |
| Headshot kills per 30 minutes | 0.0 |
| Sentry score per 30 minutes | 0.0 |
| Capture points captured per 30 minutes | 0.4 |
| Intelligences captured per 30 minutes | 0.0 |
| Healing per minute | 47 |
| Übers per 30 minutes | 0.2 |
| Drops per 30 minutes | 0.0 |
| Advantages lost per 30 minutes | 0.0 |
| Deaths after über per 30 minutes | 0.2 |
| Deaths before über per 30 minutes | 0.0 |
Per Class
| Classes | K | D | A | K/30 | D/30 | A/30 |
|---|---|---|---|---|---|---|
| Scouts | 1 | 18 | 4 | 0.2 | 3.7 | 0.8 |
| Soldiers | 7 | 20 | 12 | 1.4 | 4.1 | 2.4 |
| Pyros | 8 | 17 | 17 | 1.6 | 3.5 | 3.5 |
| Demos | 7 | 30 | 14 | 1.4 | 6.1 | 2.9 |
| Heavies | 3 | 5 | 6 | 0.6 | 1.0 | 1.2 |
| Engineers | 4 | 6 | 4 | 0.8 | 1.2 | 0.8 |
| Medics | 1 | 1 | 1 | 0.2 | 0.2 | 0.2 |
| Snipers | 2 | 16 | 4 | 0.4 | 3.3 | 0.8 |
| Spies | 10 | 12 | 12 | 2.0 | 2.4 | 2.4 |