gib
| W-L-T | Winrate | Round W-L-T | Round Winrate |
| 28-31-6 | 47.69% | 138-129-4 | 51.66% |
Totals
| Logs | 44 |
| Wins-Losses-Ties | 22-19-3 |
| Winrate | 53.41% |
| Rounds Won-Lost-Tied | 101-83-4 |
| Round winrate | 54.79% |
| Kills | 682 |
| Deaths | 762 |
| Assists | 234 |
| Time played | 15:32:21 |
| Damage | 225,099 |
| Damage taken | 189,687 |
| Heals received | 42,539 |
| Airshots | 22 |
| Medkit score | 922 |
| Healing from medkits | 22,933 |
| Backstabs | 179 |
| Headshots | 0 |
| Headshot kills | 26 |
| Sentry score | 0 |
| Healing | 103,141 |
| Capture points captured | 100 |
| Intelligences captured | 3 |
| Übers | 57 |
| Drops | 6 |
| Advantages lost | 4 |
| Deaths after über | 21 |
| Deaths before über | 2 |
Averages
| Kills per 30 minutes | 21.9 |
| Deaths per 30 minutes | 24.5 |
| Assists per 30 minutes | 7.5 |
| Damage per minute | 241 |
| Damage taken per minute | 203 |
| Heals received per minute | 46 |
| Airshots per 30 minutes | 0.7 |
| Medkit score per 30 minutes | 29.7 |
| Healing from medkits per minute | 24.6 |
| Backstabs per 30 minutes | 5.8 |
| Headshots per 30 minutes | 0.0 |
| Headshot kills per 30 minutes | 0.8 |
| Sentry score per 30 minutes | 0.0 |
| Capture points captured per 30 minutes | 3.2 |
| Intelligences captured per 30 minutes | 0.1 |
| Healing per minute | 111 |
| Übers per 30 minutes | 1.8 |
| Drops per 30 minutes | 0.2 |
| Advantages lost per 30 minutes | 0.1 |
| Deaths after über per 30 minutes | 0.7 |
| Deaths before über per 30 minutes | 0.1 |
Per Class
| Classes | K | D | A | K/30 | D/30 | A/30 |
|---|---|---|---|---|---|---|
| Scouts | 174 | 327 | 286 | 5.6 | 10.5 | 9.2 |
| Soldiers | 220 | 330 | 344 | 7.1 | 10.6 | 11.1 |
| Pyros | 49 | 61 | 63 | 1.6 | 2.0 | 2.0 |
| Demos | 166 | 170 | 210 | 5.3 | 5.5 | 6.8 |
| Heavies | 94 | 100 | 98 | 3.0 | 3.2 | 3.2 |
| Engineers | 60 | 64 | 63 | 1.9 | 2.1 | 2.0 |
| Medics | 122 | 17 | 160 | 3.9 | 0.5 | 5.1 |
| Snipers | 123 | 63 | 131 | 4.0 | 2.0 | 4.2 |
| Spies | 26 | 23 | 34 | 0.8 | 0.7 | 1.1 |