League Heavy
| W-L-T | Winrate | Round W-L-T | Round Winrate |
| 2-5-0 | 28.57% | 7-14-1 | 34.09% |
Totals
| Logs | 6 |
| Wins-Losses-Ties | 2-4-0 |
| Winrate | 33.33% |
| Rounds Won-Lost-Tied | 6-10-1 |
| Round winrate | 38.24% |
| Kills | 38 |
| Deaths | 49 |
| Assists | 16 |
| Time played | 1:09:24 |
| Damage | 12,278 |
| Damage taken | 13,611 |
| Heals received | 7,498 |
| Airshots | 0 |
| Medkit score | 60 |
| Healing from medkits | 1,448 |
| Backstabs | 0 |
| Headshots | 0 |
| Headshot kills | 0 |
| Sentry score | 0 |
| Healing | 0 |
| Capture points captured | 21 |
| Intelligences captured | 0 |
| Übers | 0 |
| Drops | 0 |
| Advantages lost | 0 |
| Deaths after über | 0 |
| Deaths before über | 0 |
Averages
| Kills per 30 minutes | 16.4 |
| Deaths per 30 minutes | 21.2 |
| Assists per 30 minutes | 6.9 |
| Damage per minute | 177 |
| Damage taken per minute | 196 |
| Heals received per minute | 108 |
| Airshots per 30 minutes | 0.0 |
| Medkit score per 30 minutes | 25.9 |
| Healing from medkits per minute | 20.9 |
| Backstabs per 30 minutes | 0.0 |
| Headshots per 30 minutes | 0.0 |
| Headshot kills per 30 minutes | 0.0 |
| Sentry score per 30 minutes | 0.0 |
| Capture points captured per 30 minutes | 9.1 |
| Intelligences captured per 30 minutes | 0.0 |
| Healing per minute | 0 |
| Übers per 30 minutes | 0.0 |
| Drops per 30 minutes | 0.0 |
| Advantages lost per 30 minutes | 0.0 |
| Deaths after über per 30 minutes | 0.0 |
| Deaths before über per 30 minutes | 0.0 |
Per Class
| Classes | K | D | A | K/30 | D/30 | A/30 |
|---|---|---|---|---|---|---|
| Scouts | 23 | 32 | 26 | 9.9 | 13.8 | 11.2 |
| Soldiers | 11 | 27 | 16 | 4.8 | 11.7 | 6.9 |
| Pyros | 0 | 0 | 0 | 0.0 | 0.0 | 0.0 |
| Demos | 10 | 10 | 16 | 4.3 | 4.3 | 6.9 |
| Heavies | 0 | 0 | 2 | 0.0 | 0.0 | 0.9 |
| Engineers | 0 | 0 | 2 | 0.0 | 0.0 | 0.9 |
| Medics | 6 | 1 | 6 | 2.6 | 0.4 | 2.6 |
| Snipers | 2 | 2 | 4 | 0.9 | 0.9 | 1.7 |
| Spies | 2 | 0 | 6 | 0.9 | 0.0 | 2.6 |