Root
| W-L-T | Winrate | Round W-L-T | Round Winrate |
| 9-10-0 | 47.37% | 65-56-2 | 53.66% |
Totals
| Logs | 16 |
| Wins-Losses-Ties | 8-8-0 |
| Winrate | 50.00% |
| Rounds Won-Lost-Tied | 53-42-2 |
| Round winrate | 55.67% |
| Kills | 303 |
| Deaths | 233 |
| Assists | 81 |
| Time played | 5:35:36 |
| Damage | 91,026 |
| Damage taken | 70,443 |
| Heals received | 37,578 |
| Airshots | 9 |
| Medkit score | 236 |
| Healing from medkits | 6,900 |
| Backstabs | 6 |
| Headshots | 0 |
| Headshot kills | 85 |
| Sentry score | 0 |
| Healing | 0 |
| Capture points captured | 25 |
| Intelligences captured | 0 |
| Übers | 0 |
| Drops | 0 |
| Advantages lost | 0 |
| Deaths after über | 0 |
| Deaths before über | 0 |
Averages
| Kills per 30 minutes | 27.1 |
| Deaths per 30 minutes | 20.8 |
| Assists per 30 minutes | 7.2 |
| Damage per minute | 271 |
| Damage taken per minute | 210 |
| Heals received per minute | 112 |
| Airshots per 30 minutes | 0.8 |
| Medkit score per 30 minutes | 21.1 |
| Healing from medkits per minute | 20.6 |
| Backstabs per 30 minutes | 0.5 |
| Headshots per 30 minutes | 0.0 |
| Headshot kills per 30 minutes | 7.6 |
| Sentry score per 30 minutes | 0.0 |
| Capture points captured per 30 minutes | 2.2 |
| Intelligences captured per 30 minutes | 0.0 |
| Healing per minute | 0 |
| Übers per 30 minutes | 0.0 |
| Drops per 30 minutes | 0.0 |
| Advantages lost per 30 minutes | 0.0 |
| Deaths after über per 30 minutes | 0.0 |
| Deaths before über per 30 minutes | 0.0 |
Per Class
| Classes | K | D | A | K/30 | D/30 | A/30 |
|---|---|---|---|---|---|---|
| Scouts | 114 | 106 | 155 | 10.2 | 9.5 | 13.9 |
| Soldiers | 128 | 97 | 162 | 11.4 | 8.7 | 14.5 |
| Pyros | 5 | 0 | 5 | 0.4 | 0.0 | 0.4 |
| Demos | 52 | 41 | 66 | 4.6 | 3.7 | 5.9 |
| Heavies | 4 | 1 | 4 | 0.4 | 0.1 | 0.4 |
| Engineers | 2 | 2 | 2 | 0.2 | 0.2 | 0.2 |
| Medics | 36 | 4 | 40 | 3.2 | 0.4 | 3.6 |
| Snipers | 12 | 10 | 15 | 1.1 | 0.9 | 1.3 |
| Spies | 0 | 3 | 0 | 0.0 | 0.3 | 0.0 |