BROKEN_MIC
W-L-T | Winrate | Round W-L-T | Round Winrate |
7-6-1 | 53.57% | 19-20-0 | 48.72% |
Totals
Logs | 14 |
Wins-Losses-Ties | 7-6-1 |
Winrate | 53.57% |
Rounds Won-Lost-Tied | 19-20-0 |
Round winrate | 48.72% |
Kills | 133 |
Deaths | 246 |
Assists | 137 |
Time played | 5:00:25 |
Damage | 49,614 |
Damage taken | 123,045 |
Heals received | 29,733 |
Airshots | 0 |
Medkit score | 204 |
Healing from medkits | 7,663 |
Backstabs | 0 |
Headshots | 0 |
Headshot kills | 0 |
Sentry score | 0 |
Healing | 73,551 |
Capture points captured | 33 |
Intelligences captured | 0 |
Übers | 31 |
Drops | 6 |
Advantages lost | 0 |
Deaths after über | 16 |
Deaths before über | 1 |
Averages
Kills per 30 minutes | 13.3 |
Deaths per 30 minutes | 24.6 |
Assists per 30 minutes | 13.7 |
Damage per minute | 165 |
Damage taken per minute | 410 |
Heals received per minute | 99 |
Airshots per 30 minutes | 0.0 |
Medkit score per 30 minutes | 20.4 |
Healing from medkits per minute | 25.5 |
Backstabs per 30 minutes | 0.0 |
Headshots per 30 minutes | 0.0 |
Headshot kills per 30 minutes | 0.0 |
Sentry score per 30 minutes | 0.0 |
Capture points captured per 30 minutes | 3.3 |
Intelligences captured per 30 minutes | 0.0 |
Healing per minute | 245 |
Übers per 30 minutes | 3.1 |
Drops per 30 minutes | 0.6 |
Advantages lost per 30 minutes | 0.0 |
Deaths after über per 30 minutes | 1.6 |
Deaths before über per 30 minutes | 0.1 |
Per Class
Classes | K | D | A | K/30 | D/30 | A/30 |
---|---|---|---|---|---|---|
Scouts | 19 | 29 | 42 | 1.9 | 2.9 | 4.2 |
Soldiers | 24 | 24 | 46 | 2.4 | 2.4 | 4.6 |
Pyros | 17 | 23 | 38 | 1.7 | 2.3 | 3.8 |
Demos | 14 | 35 | 27 | 1.4 | 3.5 | 2.7 |
Heavies | 17 | 39 | 39 | 1.7 | 3.9 | 3.9 |
Engineers | 14 | 16 | 19 | 1.4 | 1.6 | 1.9 |
Medics | 1 | 1 | 8 | 0.1 | 0.1 | 0.8 |
Snipers | 6 | 39 | 12 | 0.6 | 3.9 | 1.2 |
Spies | 21 | 38 | 39 | 2.1 | 3.8 | 3.9 |