BROKEN_MIC
| W-L-T | Winrate | Round W-L-T | Round Winrate |
| 7-6-1 | 53.57% | 19-20-0 | 48.72% |
Totals
| Logs | 14 |
| Wins-Losses-Ties | 7-6-1 |
| Winrate | 53.57% |
| Rounds Won-Lost-Tied | 19-20-0 |
| Round winrate | 48.72% |
| Kills | 133 |
| Deaths | 246 |
| Assists | 137 |
| Time played | 5:00:25 |
| Damage | 49,614 |
| Damage taken | 123,045 |
| Heals received | 29,733 |
| Airshots | 0 |
| Medkit score | 204 |
| Healing from medkits | 7,663 |
| Backstabs | 0 |
| Headshots | 0 |
| Headshot kills | 0 |
| Sentry score | 0 |
| Healing | 73,551 |
| Capture points captured | 33 |
| Intelligences captured | 0 |
| Übers | 31 |
| Drops | 6 |
| Advantages lost | 0 |
| Deaths after über | 16 |
| Deaths before über | 1 |
Averages
| Kills per 30 minutes | 13.3 |
| Deaths per 30 minutes | 24.6 |
| Assists per 30 minutes | 13.7 |
| Damage per minute | 165 |
| Damage taken per minute | 410 |
| Heals received per minute | 99 |
| Airshots per 30 minutes | 0.0 |
| Medkit score per 30 minutes | 20.4 |
| Healing from medkits per minute | 25.5 |
| Backstabs per 30 minutes | 0.0 |
| Headshots per 30 minutes | 0.0 |
| Headshot kills per 30 minutes | 0.0 |
| Sentry score per 30 minutes | 0.0 |
| Capture points captured per 30 minutes | 3.3 |
| Intelligences captured per 30 minutes | 0.0 |
| Healing per minute | 245 |
| Übers per 30 minutes | 3.1 |
| Drops per 30 minutes | 0.6 |
| Advantages lost per 30 minutes | 0.0 |
| Deaths after über per 30 minutes | 1.6 |
| Deaths before über per 30 minutes | 0.1 |
Per Class
| Classes | K | D | A | K/30 | D/30 | A/30 |
|---|---|---|---|---|---|---|
| Scouts | 19 | 29 | 42 | 1.9 | 2.9 | 4.2 |
| Soldiers | 24 | 24 | 46 | 2.4 | 2.4 | 4.6 |
| Pyros | 17 | 23 | 38 | 1.7 | 2.3 | 3.8 |
| Demos | 14 | 35 | 27 | 1.4 | 3.5 | 2.7 |
| Heavies | 17 | 39 | 39 | 1.7 | 3.9 | 3.9 |
| Engineers | 14 | 16 | 19 | 1.4 | 1.6 | 1.9 |
| Medics | 1 | 1 | 8 | 0.1 | 0.1 | 0.8 |
| Snipers | 6 | 39 | 12 | 0.6 | 3.9 | 1.2 |
| Spies | 21 | 38 | 39 | 2.1 | 3.8 | 3.9 |